Let’s Play Lucasarts’ Sam and Max Hit the Road

As I mentioned in my last post, Sam and Max Hit the Road is another fine game from the heyday of Lucasarts PC gaming in the early 1990s. I remember playing this game on my 486 DX2/66 at my grandparents’ house when I stayed with them the Summer of 1994. Sam and Max are two private detectives, a dog and an insane rabbit, who scour the United States for a carnival’s missing frozen big foot. Based on the comic book by Steve Purcell, Sam and Max Hit the Road is perhaps the most irreverent of the Lucasarts SCUMM games.

Like the other fine games from Lucasarts at that time that used the SCUMM game engine, they brought together humor and a tightly crafted narrative that gave gamers enough room to explore without being confined to a game-on-rails. The Monkey Island series is another example of these strong PC games (more next time!).

Published by Jason W. Ellis

I am an Assistant Professor of English at the New York City College of Technology, CUNY whose teaching includes composition and technical communication, and research focuses on science fiction, neuroscience, and digital technology. Also, I coordinate the City Tech Science Fiction Collection, which holds more than 600 linear feet of magazines, anthologies, novels, and research publications.