Author: Jason W. Ellis

  • Recovered Writing: Undergraduate Astronomy Class, PHYS 2021, Sunset Observation Project, Fall 2004

    This is the ninth post in a series that I call, “Recovered Writing.” I am going through my personal archive of undergraduate and graduate school writing, recovering those essays I consider interesting but that I am unlikely to revise for traditional publication, and posting those essays as-is on my blog in the hope of engaging others with these ideas that played a formative role in my development as a scholar and teacher. Because this and the other essays in the Recovered Writing series are posted as-is and edited only for web-readability, I hope that readers will accept them for what they are–undergraduate and graduate school essays conveying varying degrees of argumentation, rigor, idea development, and research. Furthermore, I dislike the idea of these essays languishing in a digital tomb, so I offer them here to excite your curiosity and encourage your conversation.

    My “Sunset Observation Project” was a semester-long project in Professor James Sowell’s PHYS 2021 class in Fall 2004. Originally, I tried taking this class from Professor Sowell when I was having a lot of trouble  in school in the late 1990s. So, when I returned to Georgia Tech after a stint in the business world, I made a point to complete Professor Sowell’s class. I wanted to prove to myself that I could succeed in this class, and I wanted to prove to Professor Sowell, who I considered an engaging and interested instructor, that I could succeed in his class. Ultimately, I did well in this class and the second Astronomy class on large-scale astronomy that Professor Sowell also taught.

    This project helped me begin getting back into shape, because I choose to do it the hard way: instead of observing the sunset from campus, I went to the best observation place outside the city on top of Stone Mountain. This meant that I had to hike up to the top with my tripod and camera on a regular basis.

    I used Adobe Photoshop to create a line-drawn skyline and to measure my observations consistently by using layers.

    While I am posting my Sunset Observation Project as-is (meaning all of the mistakes contained below are mine), I continue to tell my students today that Professor Sowell was one of the professors who helped me with my writing, because I read his comments and listened to his advice. The takeaway for my students is that we can improve on our writing, communication, and composition anywhere and anytime–even in a class about our great solar system.

    Jason W. Ellis

    Professor James Sowell

    PHYS 2021

    Fall 2004

    Sunset Observation Project

    image001

    Purpose

    The Sunset Observation Project is designed to use long established techniques to chart the progression of the Sun across the horizon over the course of one school semester. It allows the student to become more aware of the motion of the Earth, both on its axis as well as its orbit around the Sun.

    Procedure

    Over the course of the semester each student will make a number of observations of the Sun setting.  Each observation must be made from the same location and a point of reference should be chosen along the horizon so that the Sun’s change in location can be measured using the hand and fingers as angular measuring devices.  Each observation should be about a week or more apart so that a discernible change can be observed.

    I made my observations from the same spot west of downtown Atlanta on top of Stone Mountain.  I expect smog and weather to cause some problems with observing sunsets, but Stone Mountain provides an excellent view of the horizon due to its height and distance away from tall buildings.

    Observational Data

    Date of Observation

    Time of Sunset

    Degrees from Reference Point

    Place of Observation

    Weather Conditions

    Aug 30, 2004

    8:05 pm EST

    0 deg

    Stone Mountain

    Cloudy and Hazy

    Sep 9, 2004

    7:51 pm EST

    5 deg S

    Stone Mountain

    Hazy

    Sep 18, 2004

    7:39 pm EST

    10 deg S

    Stone Mountain

    Hazy

    Oct 15, 2004

    6:51 pm EST

    26 deg S

    Stone Mountain

    Cloudy

    Oct 31, 2004

    5:45 pm EST

    30 deg S

    Stone Mountain

    Cloudy and Hazy

    image003

    August 30, 2004

    image005This was my first solar observation of the semester.  It was also the first time that I had climbed Stone Mountain.  I learned a lot on this first trip about giving myself enough time to hike the 1.4 miles to the top as well as bringing some Gatorade along because the outside water fountain wasn’t working.

    image007The cloud cover and haze was a problem that I encountered all semester.  It was difficult to arrange times to hike to the top of Stone Mountain that took into account my school schedule, work schedule, and the weather.  If I had considered these logistical problems beforehand, I would have chosen to make my observations from a window in one of Tech’s buildings.

    September 9, 2004

    image009This was a good day to hike to the top of Stone Mountain.  Unfortunately, there were distant clouds which obscured the setting of the sun so I had to take my picture while the sun was still above the building tops.

    image011The sun moved approximately 5 degrees South of the building that I used for a reference point during the semester of observations.

    September 18, 2004

    image013There was only a slight haze in the distance when I made this observation.  By this time, I had begun to enjoy hiking to the top of Stone Mountain.  I brought a friend along on the first observation, but no one would join me for any of other observations.

    image015The Sun is approximately 10 degrees South of my first observation.

    October 15, 2004

    image017The Sun had moved a great deal since my last observation.  Weather (i.e., hurricanes) and a busy schedule makes these observations difficult to make because of the time involved going to Stone Mountain and hiking to the top.

    image019The Sun is about 26 degrees South of my first observation.

    October 31, 2004

    image021This is the last observation that I made for this project.  It was a hazy evening which made it difficult to get a good picture of the setting Sun.

    image023The Sun is now 30 degrees South of where I began observing it in August.  It has moved across the horizon of a good deal of metro Atlanta.

    Conclusions

    The Sun was observed to move in a southwardly direction.  From a top-down view, it would appear to be moving in a counterclockwise motion along the horizon.  The rate of change seemed to be larger at the beginning of the semester.  The first three observations covered equal times, but the amount of change increased from the 8/30-9/9 period to the 9/9-9/18 period.  This pattern changed for the last two observations, which covered a greater time between the two observations (16 days), but there was only a 4 degree change in the position of the Sun.  This is probably due to the Sun’s arc across the sky decreasing as the year progresses.  The Sun is lower in the sky so it does not have as far to travel across the sky later in the year.

    The Sun should rise about 180 degrees from where it sets if it strictly rose in the East and set in the West.  The Sun does not do this because the inclination of the Earth causes the Sun to appear to be low or high in the sky during the course of the year.  This generates our seasons because the angle of light hitting the Earth’s surface changes as the Earth makes its way around the Sun during the year.  The length of the day gets shorter as the year progresses because the Sun cuts a smaller arc in the sky.  Less distance without any drastic changes in speed means that the Sun doesn’t spend as much time in the sky each day as the year progresses.

    Noon is still the time at which the Sun is at its highest point in the sky, but this highest point changes during the course of the semester.  This point will get lower and lower until the Winter Solstice when the Sun will begin to move North again and its path across the sky will likewise get higher too.

    Before this project, I had never been to the top of Stone Mountain.  Now I have been up to the top many times!  Observing the Moon and the Sun during the semester has made me more aware of the motions and orientations of the Moon, Earth, and Sun.  Before I had a vague awareness of how these things moved and were orientated, but now I have a much better grasp of the subject.

    Some problems that I encountered had to do with the weather.  The barrage of hurricanes in late September and October caused a lot of bad weather here in Atlanta.  In addition, it is difficult to arrange times to hike to the top of Stone Mountain when you have school and work schedules to deal with.  I am pleased with the outcome of my Sunset Observation Project, but I wish that I had been able to make more observations.  Because of this project, I will continue hiking to the top of Stone Mountain to watch the sunset.

  • Recovered Writing: Undergraduate Thesis, Networks of Science, Technology, and Science Fiction During the American Cold War, December 12, 2005

    This is the eighth post in a new series titled, “Recovered Writing.” I am going through my personal archive of undergraduate and graduate school writing, recovering those essays I consider interesting but that I am unlikely to revise for traditional publication, and posting those essays as-is on my blog in the hope of engaging others with these ideas that played a formative role in my development as a scholar and teacher. Because this and the other essays in the Recovered Writing series are posted as-is and edited only for web-readability, I hope that readers will accept them for what they are–undergraduate and graduate school essays conveying varying degrees of argumentation, rigor, idea development, and research. Furthermore, I dislike the idea of these essays languishing in a digital tomb, so I offer them here to excite your curiosity and encourage your conversation.

    I wrote my undergraduate thesis included below under the helpful guidance of  Professor Lisa Yaszek, but Professors Kenneth Knoespel and Doug Davis also helped me. Professor Knoespel directed an individual investigation with me over the preceding summer, in which I explored the theoretical underpinnings of my project. Professor Davis gave me advice on Cold War era books and films that might help inform my work.

    Professor Yaszek’s advice on my thesis’ organization, writing style, and argumentation helped me revise the essay into its current form, which yielded me the School of Literature, Media, and Communication’s prestigious James Dean Young Writing Award.

    Also, an earlier paper that I presented at the Monstrous Bodies Symposium at Georgia Tech on 31 March 2005 was incorporated into my thesis. Then, the thesis was further revised into a conference paper for my first international academic conference: the SFRA meeting in White Plains, NY in 2006. Ideas and words transform into something new, stronger, and more meaningful with each iteration–moving closer to the asymptote of understanding.

    Jason W. Ellis

    Professor Lisa Yaszek

    Senior Thesis – Fall 2005

    12 December 2005

    Networks of Science, Technology, and Science Fiction During the American Cold War

    Sometimes, just standing here, I keep wondering–Are we working on them, or are they working on us?  Give them dignity doctor, then we can start talking about who can do what and what they mean (General Leslie R. Groves as played by Paul Newman in the film, Fat Man and Little Boy).

    In the quote above from the film Fat Man and Little Boy, General Leslie R. Groves (Paul Newman) takes Dr. J. Robert Oppenheimer (Dwight Schultz) aside to show him the bomb casing for the two atomic bombs to be dropped on Japan, Fat Man and Little Boy.  Groves questions, “Are we working on them, or are they working on us?”  His character respects the awesome power of the bombs that he has orchestrated into existence.  He represents the uncertainty surrounding a future with ‘the bomb,’ but he is also quite aware of the networks required to bring a weapon of this magnitude into existence.[1]  Additionally, he is depicted as someone reverential to the implications of the bomb and to the future that is tied to its existence.  Groves’ speech elicits questions regarding complex networks and the unknown implications of new technologies.[2]

    General Groves’ concern reflects a more general American anxiety regarding the loss of human control over our increasingly complex technologies.  As technological advancements take place, the systems we design to create and produce new technologies become more intricate.  The intricacy of the military-industrial complex, as well as other sectors of technological development during the Cold War, 1945-1990, become so elaborate that they appear to be beyond the control of individuals.  In effect, the systems appear autonomous and therefore capable of evading humanity’s control by choosing its own destiny.

    Authors interested in representing the social and political implications of autonomous technology networks often do so in a specific literary form:  Science Fiction (SF).            As they argue, SF is a key space where discourses surrounding science and technology can be worked out and discussed in ways that are not possible in other modes of popular culture.  The reason for this is that SF lies at the intersection of science, technology, and culture.  SF is the space where authors bring these elements together.  Additionally, those elements are all integral to the story in ways that they would not be in other forms of fiction.

    In SF, autonomous technology is a metaphor for the networks within technology and without that link to humanity, culture, and science.  Two symbols that best represent autonomous technology during the Cold War are nuclear weapons and robots.  Nuclear weapons represent autonomous technology in the here-and-now.  They are devices beyond the control of humanity and yet they are leashed with command-and-control systems that some would liken to threads of yarn attempting to hold back a tiger.  Robots are the fictional embodiment of autonomous technology.  They are capable of making choices and even walking amongst us if they are designed to appear human, which creates further anxiety because technology can be made to supersede humanity.

    In the first section of this paper, I approach SF-based discussions about autonomous technology through the disciplines of science studies, Cold War studies, and SF studies.  These three disciplines are uniquely aligned to empower scholars to consider why a shift took place in American thinking during the Cold War era regarding humanity’s control over technology as well as the networks within which technology is embedded.  In the latter section, I apply these disciplines to readings of SF films and texts that were produced during the Cold War in order to reveal the cultural presentations of anxiety toward autonomous technologies.

    Networks of Autonomous Technology

    Over the past three decades, science studies has become an important discipline of study because it enables us to better understand cultural factors that influence technological development.  Studying the use and meaning of the word, “technology” is one way to better understand the connection between culture and technology.  The meaning of the word, “technology” has changed over time.  Today, the term “’technology’…is applied haphazardly to a staggering collection of phenomena…One feels that there must be a better way of expressing oneself about these developments, but at present our concepts fail us” (Winner 10).  Thus, one of the objectives of science studies scholars is devising a language for engaging these concepts.

    Because we have not been able to devise a language capable of encompassing the technological artifact, or the network in which it lies in relation to culture, the “discussions of the political implications of advanced technology have a tendency to slide into a polarity of good versus evil…One either hates technology or loves it” (Winner 10).[3]   One gains power and mastery over something after it is named.  Devising a language for engaging technology and the networks it is situated in is essential to humanity maintaining control over that which it creates.[4]

    Traditionally, Westerners think of human-machine relations in master-slave terms.  These binary opposites define one thing by what the other is not, while also representing a hierarchy of one opposite above the other.  When we talk about the relationships of humanity and nature or humanity and technology, “the concept of mastery and the master-slave metaphor are the dominant ways of describing” these relationships (Winner 20).  Humanity created tools and skills (i.e., technology) to serve the interests of humanity.  What happens when there is the perception among many people that technology is no longer serving humanity?  The tables may have turned, thus the question stands:  does humanity serve the self-perpetuating system of autonomous technology?[5]

    During the Cold War, new technologies are created out of vast networks that involve the engineer working in the shop, the scientist working in the lab, and the absorbing, disseminating, and cogently working on ideas in the minds of individuals within American culture.  These networks are tantamount to a system that is beyond the control of a single individual.  The source of growing anxiety over autonomous technology comes from “the belief that somehow technology has gotten out of control and follows its own course, independent of human direction” (Winner 13).

    The networks that were created during the Cold War complicate these master-slave relationships.  Scholars employ two different theories to help answer questions about these recently developed networks.  The first is the voluntarist view, which hold thats technology advances and is maintained by human controllers.  The second is actor-network theory, in which scholars look at both objects and people and the relationships between the two.

    The voluntarist view is used to refute the possibility of technology being autonomous.  Behind the curtain of technology’s inner workings, “one always finds a realm of human motives and conscious decisions…Behind modernization are always the modernizers, behind industrialization, the industrialists” (Winner 53).  People use their capital, inventiveness, and decision making to shift the course of technological change in the direction that they choose to do so.

    However, there appears to be more at work than individual choices.  Networks of science, technology, and culture may provide an unseen impetus that is akin to an “invisible hand.”  A technology may be consciously developed to fulfill a particular utility, but, “other consequences of its presence in the world often are not” (Winner 74).  Interactions that take place within networks may lead to new developments that were not thought of or intended by the inventor.  This kind of development reveals the complexity in which there are overlaps and connections between science, technology, and culture.  Therefore, the complexity of the networks calls into question the applicability of the voluntarist view.

    The second, and more useful theory for this discussion, is actor-network theory.  It provides a formulation for envisioning the network by mapping both the animate and inanimate actors involved in shaping these networks.  This theory is based on the interaction of dissimilar areas of interest such as technology and culture.  Science, technology, and culture are not separate entities comprised of people that carry on their craft in the isolation of a vacuum.  These seemingly diverse areas are interdependent upon one another and it is from their interconnection that issues of political power, cultural shifts in thinking, and other initially unforeseen possibilities arise.[6]

    Connected to the study of actor-network theory is that, “technology always does more than we intend; we know this so well that it has actually become part of our intentions” (Winner 97-98).  The networks that form between technology and culture are a sort of breeding ground for new uses of technology.  The pathways that connect these ‘separate’ areas of ideology and practice are where re-creation takes place and add to the original intent of an originator of some new technology.[7]  Changes in Latour’s actor-networks are similar to Winner’s point that “technologies…demand the restructuring of their environments” (100).[8]  Thus, one often unintended consequence of technology is that “the restructuring of their environments” encompasses both the physical location of a technological artifact or practice as well as the networks in which the technology is situated.

    A great deal of restructuring took place during the American Cold War because of technology.  These changes are explored in the field of Cold War studies, which is the historical evaluation and investigation of the cultural and political aspects of the time between 1945 and 1990 (i.e., the Cold War era) by drawing on recently declassified documents and other fresh sources of information from that era.[9]  Cold War studies and science studies are connected because of the underlying technologies that drive nuclear proliferation during the Cold War era.

    One of the overarching technological artifacts of the Cold War is the nuclear bomb.  The destructive reality of the atomic bomb (and later, the thermonuclear bomb) brought about a duality of opinions about that technology (i.e., it was perceived as inherently good or evil).  For example, their stands Eisenhower’s aborted “Atoms for Peace” and the theory of mutually assured destruction (MAD).  Therefore, the atomic bomb is situated within a dualistic framework of good and bad views that came about because of its stepping out on the stage during the Cold war.[10]

    Cold War studies, like science studies, looks at the networks involved in the development and promulgation of technologies that alter the cultural landscape, but in this particular discipline, the emphasis is on the dichotomy between the democratic West and the communist East.  It should be noted that not everything between 1945-1990 can be tied to the Cold War, but “so much was influenced and shaped by the Cold War that one simply cannot write a history of the second half of the 20th century without a systematic appreciation of the powerful, oft-times distorting repercussions of the superpower conflict on the world’s states and societies” (McMahon 105).  Furthermore, “ the bomb had transformed not only military strategy and international relations, but the fundamental ground of culture and consciousness” (Boyer xix).  Thus, the atomic bomb transforms the scale at which technology interacts with science and culture and it changed the way nations talked to one another during the Cold War.

    The ‘Nuclear Era’ begins along with the near-beginning of the Cold War.  After the dropping of the bombs called Little Boy and Fat Man on the Japanese cities of Hiroshima and Nagasaki on August 6 and August 9, 1945 respectively, “the nuclear era…burst upon the world with terrifying suddenness.  From the earliest moments, the American people recognized that things would never be the same again” (Boyer 4).  The devastation of Hiroshima and Nakasaki are mapped over the possibility of an American wasteland when James Reston wrote in the New York Times, “In that terrible flash 10,000 miles away, men here have seen not only the fate of Japan, but have glimpsed the future of America” (qtd. in Boyer 14).  Boyer goes on to write, “Years before the world’s nuclear arsenals made such a holocaust likely or even possible, the prospect of global annihilation already filled the national consciousness.  This awareness and the bone-deep fear it engendered are the fundamental psychological realities underlying the broader intellectual and cultural responses of this period” (Boyer 15).  Americans realized that their monopoly over atomic weaponry would soon be supplanted.  Other nations would develop their own atomic bombs.  Therefore, what little control Americans had in that early period of the Cold War over atomic weapons, would be lost when other nations established their own weapon stockpiles.  The understanding that Americans could not maintain control over this immensely destructive weapon resulted in a heightened anxiety over America’s future because of the very technology that we first developed.

    Scientists and engineers engaged in the Manhattan Project and elsewhere tried to employ their (temporarily) elevated popularity in order to achieve political ends aimed at reigning in the proliferation of nuclear weapons.  The scientists that spoke out against the threat of nuclear annihilation unfortunately “[displayed] considerable political naïveté, seeming not to grasp the fundamental differences between the political realm and that of the laboratory and the classroom” (Boyer 99).  The scientists sought to reform through education or as Einstein said, “To the village square we must carry the facts of atomic energy.  From there must come America’s voice” (qtd. in Boyer 49).  The bomb was not going to go away and the suggestions for a technocratic world government that could rationally control the use of the bomb also lost steam through the end of the 1940s.

    Developments in the laboratory are disconnected from political enforcement of those discoveries carried-on outside of the lab.  The Manhattan Project scientists and engineers created the bomb, but the politicians appropriated the political power inherent in the bomb.  However, the military and government leadership not only appropriated the science and technology behind the bombs for their intended use in World War II, but also for continued use in stockpiling and testing after the war’s end.  Therefore, the political power embodied in the atomic bomb was created in the laboratory, but that power is appropriated by government politicians for use in waging the Cold War, which involved a shift to an external threat contained in the communist Soviet Union.

    American political leaders shifted fear away from the bomb to the Soviet Union.  One such example is when President Truman addressed a joint session of Congress on March 12, 1947 about the perceived communist threat.  He, “spoke in sweeping, apocalyptic terms of communism as an insidious world menace that lovers of freedom must struggle against at all times and on all fronts” (Boyer 102).  Fear shifts from the nuclear bomb to communism.  This leads to the bomb becoming a part of America’s national defense at the beginning of the Cold War–even more so after the Soviets tested their first nuclear bomb on August 29, 1949.

    Coupled with the military build-up in response to the Soviet threat is a call for a united and uniform front in America.  There is a shift towards an American identity based on homogeneity because of the call for an idealized cooperative effort in the post-war years to bolster America’s standing in the world.  There are calls for cooperativeness by people such as Arthur Compton and Eleanor Roosevelt (Boyer 139-140).  This cooperativeness however leads to an alignment of political views that bolster the collective ideology promoted by the Truman, and later, Eisenhower administrations.  This essentially squashes discussion.

    Discussion of the atomic bomb in popular literature was almost non-existent immediately following WWII, but soon thereafter, SF became a space where discussion about nuclear weapons and technology’s connection to culture was worked out.  Boyer writes, “Apart from a few isolated voices, however, the initial literary response to the atomic bomb was, to say the least, muted” (246).  There was little discussion of the atomic bomb in popular literature, but, “it sometimes seemed that the principal function of literature in the immediate post-Hiroshima period was to provide a grabbag of quotations and literary allusions that could be made to seem somehow relevant to the bomb” (Boyer 247).  Essentially, the bomb is not immediately engaged by non-SF literary authors in this period.  However, “As Isaac Asimov later put it, science-fiction writers were ‘salvaged into respectability’ by Hiroshima” (Boyer 257).  Boyer goes on to say, “Up to 1945, most science-fiction stories dealing with atomic weapons took place far in the future and often in another galaxy…Hiroshima ended the luxury of detachment.  The atomic bomb was not reality, and the science-fiction stories that dealt with it amply confirm the familiar insight that for all its exotic trappings, science fiction is best understood as a commentary on contemporary issues” (258).  Therefore, SF becomes the space where atomic bombs and nuclear age issues are talked about and engaged.  Because of the shifts in political homogeneity and uniformity, SF is a space where issues could be talked about that in another context (e.g., a cultural commentary or popular work of fiction) would be looked down upon or even attacked.

    Science Fiction studies enables us to study representations of cultural factors in SF such as American anxiety over the bomb or war with the Soviet Union.  SF studies draws together science studies and Cold War studies because both of these disciplines are equally applied to studying the intersection where SF lies, which is “at a unique intersection of science and technology, mass media popular culture, literature, and secular ritual” (Ben-Tov 6).  SF lies at the intersection of all of the networks that I am discussing:  science, technology, and culture.  SF represents a bringing together of these networks, which creates a “rich, synthetic language of metaphor and myth [where we] can…trace the hidden, vital connections between such diverse elements as major scientific projects (space-flight, nuclear weaponry, robotics, gene mapping), the philosophical roots of Western science and technology, American cultural ideals, and magical practices as ancient as shamanism and alchemy?” (Ben-Tov 6).

    Because SF is at the intersection of all of these diverse elements of American culture, it can be used in a manner similar to the way that Latour describes Pasteur’s use of anthrax spores in his petrie dishes.  The scientist, within the laboratory, must go through many tests and permutations before he/she arrives at a result that the scientist is comfortable taking outside the laboratory.  SF is a space where all of these ideas can be worked out and thought over by diverse writers and thinkers.  SF studies scholars then brings these books back to the ‘laboratory’ to find how the connections and networks that exist between science, technology, and culture are manifested in SF works.  Thus, SF serves as a map or model of the networks that exist in reality, but that might not always be engaged in discussions of the here-and-now.

    SF authors make commentary on the here-and-now through the use of heterocosms.  These are, “an alternative cosmos, a man-made world” (Ben-Tov 20).  A heterocosm, “[makes] possible the conception of fictional real-life utopias” (Ben-Tov 20).[11]  Utopias are distinctly related to SF, because they share many of the same elements of story and style.  Additionally, a utopia is written in response to the non-utopian characteristics of the present.  “Science fiction’s use is as both model and symbolic means for producing heterocosms” that respond to the here-and-now (Ben-Tov 56).   SF often critiques or gives commentary on the present.  This commentary relates to the way in which science, technology, and culture interact with one another.

    A common theme in SF stories is humanity embracing science and technology in order to arrive at a mythic/utopic pastoral existence, which is a form of heterocosm.  This theme is often employed in SF stories because technology and science are essential to the narrative.  The idealized pastoral existence is mutually exclusive of the artificial one that we are creating through the use of technology.  Scientific and technological progress does not come back to where it began (i.e., the idealized garden).

    SF’s use of technology to return to a mythic pastoral existence creates a paradox because the former is mutually exclusive of the latter.  Ben-Tov contrasts SF’s paradoxical pastoral existence with those the present in literary works that Leo Marx analyzes in his book, The Machine in the Garden.[12]  She writes:

    Unlike the texts that Marx surveys, however, science fiction does not try to temper hopefulness with history.  Instead, it tries to create immunity from history.  It reveals a curious dynamic:  the greater our yearning for a return to the garden, the more we invest in technology as the purveyor of the unconstrained existence that we associate with the garden.  Science fiction’s national mode of thinking boils down to a paradox:  the American imagination seeks to replace nature with a technological, made-made world in order to return to the garden of American nature” (9).

    SF attempts to be exempt from history through this paradox, but the fact remains that SF is created within networks that are clearly dependent upon the past.  Paradoxes themselves illicit uncertainty because they present mutually exclusive events.  Therefore, these paradoxical presentations in SF represent one facet of the anxiety Americans feel in regard to technology.

    This paradox is clearly illustrated in the first episode of the television series, Star Trek:  The Next Generation.  The holodeck is a technological artifact that relies on many networks of science and technology in order to present whatever the holodeck participant wishes to see.[13]  In the first episode of the series, the audience is greeted by Commander Riker searching a forest for Lieutenant Commander Data, an android, who happens to be spending time reclining in the nook of a tree branch while surrounded by an idyllic wooded setting (“Encounter at Far Point, Part I”).  The setting is a hyperreal recreation of a wooded setting within the confines of the holodeck.  Hyperreality is, in itself, unsettling because what is real is indistinguishable from what is not.  Therefore, the more we invest in technology to return us to the idealized garden, the further away we are from from the ideal.

    Another facet of returning to an idyllic space (i.e., the garden), concerns the role of the alchemist as the crafter of perfection through technology.  The alchemist speeds up natural processes, which results in, “the alchemist [controlling] the very ends of time, while remaining outside it” (Ben-Tov 93).  The alchemist “remaining outside” time is analogous to the scientist’s objective approach to experimentation.  Additionally, the alchemist’s ‘cooking’ of metals is analogous to Latour’s presentation of Pasteur working in his laboratory on the growths in his petrie dishes.  Pasteur’s laboratory work is an “unnatural” speeding up of processes that haphazardly take place outside the laboratory in the real world.  The alchemist and the scientist are linked by the fact that they work removed from the real-world.  Their goal is to arrive at something that can be brought out of the lab and applied to the real-world.  The alchemist’s working with metals, particularly with gold, “often symbolizes the power to bring about millennium, the end of time, when the human race reaches perfection” (Ben-Tov 94).  The fusion of metal and human form yields what is often presented in SF as, “the perfected form of humanity,” which “is literally crafted metal:  robots” (Ben-Tov 94).  Thus, not only do we further remove ourselves from attaining the idealized garden through our embrace of technology, but we physically remove ourselves by putting robots there in our place.

    Androids, or human-like robots are a recurring theme in SF works.  By writing SF stories featuring androids and robots, SF authors directly engage the discussion surrounding autonomous technologies and the overarching networks that technology is situated within.[14]  These artificial beings are the embodiment of autonomous technology and they double for humanity because they are constructed in our image.  Because androids are generally capable of making their own decisions, they challenge the authority of human mastery over technological artifice.  Additionally, androids challenge what it means to be human in a world populated by the real and the artificial.  If someone acts human and looks human why is there any reason to question the validity of that person’s humanity?  The answer is that:  the existence of human-like robots makes the very concept of humanity suspect.  Thus, androids are a representation of autonomous technology that elicits anxiety over the loss of human control over technology.

    Other doublings involving androids and humanity are seen in American Cold War binary opposites such as America/USSR, East/West, and organic/mechanic.  These binary opposites present us with a paradox because the West employed technology as much as the East did during the Cold War.  Also, the Western ideal of the return to the idyllic garden is literally constructed through technological means.  Thus, these American created binary opposites are a paradox similar to that of the idyllic garden.

    Science studies, Cold War studies, and SF studies are a unique set of disciplines that lie at the intersection of science, technology, and culture.  Each of these disciplines were developed during the Cold War era of the twentieth century and they each have a particular perspective regarding the way in which technology is perceived by Americans and how those perceptions feed back into the networks that exist between science, technology, and culture.  SF lies at the intersection of these networks and it is for that reason that these three disciplines can all be utilized to study American anxieties surrounding autonomous technology that we may lack the ability (or have already lost the ability) to control.

    Autonomous Technologies in SF

    Using the previous section as a guide, I apply the disciplines of science studies, Cold War studies, and SF studies to readings of SF and speculative fiction texts and films produced during the Cold War.  The purpose of these readings is to study representations of autonomous technology, explore the implications of the networks that those technologies are situated within, and how those representations evoke anxieties over the apparent loss of control that humanity has over autonomous technology.

    The Day the Earth Stood Still (1951) illustrates the fragility of Cold War agent-networks at the near-beginning of the conflict.  The networks themselves become gummed-up because of the lack of flexibility in confronting something as literally alien as a flying saucer touching down in Washington, DC.  These network breakdowns mirror lost opportunities during the American Cold War.

    The movie begins with a flying saucer landing in Washington, DC.  This near-improbable event sets off a chain reaction that reveals the networks of people and technology responding to this possible threat from without.  During the first ten minutes of the film, the audience is presented with scores of networks in action such as:  military mobilization and command-and-control (military men and weaponry stream out of Fort Myer to their target), media mobilization (print, radio, and television representatives rush to cover the story and to release messages from the President), and crowds of onlookers circle around the spacecraft.[15]

    Unfortunately, these networks begin to show stress such as when a breakdown occurs in military command-and-control.  As Klaatu (Michale Rennie) leaves the spacecraft, the soldiers become nervous because he is holding something in his hand that they may have misinterpreted as a ‘ray-gun’ or some other kind of weapon.  The technological artifact that Klaatu is carrying is in fact a gift for the President of the United States that would allow him to study life on countless other planets.  The soldiers’ misperception of what it is however causes them to become nervous and one of them shoots Klaatu, which also results in the gift’s destruction.  Because of the magnitude of the situation, giving loaded weapons to enlisted soldiers might not have been the wisest choice, particularly after the visitors from outer-space reveal their awesome power.  Our inability to control the situation mirrors our inability to control Cold War technologies such as nuclear weapons.

    Another breakdown occurs when Klaatu seeks counsel with all of the Earth’s leaders.  The leaders refuse to sit down together to hear Klaatu because they claim that Cold War divisions prevent their coming together.  Because Klaatu cannot bring together representatives from all Earth’s nations, he is able to convince Professor Jacob Barnhardt (Sam Jaffe) to bring together other scientists from around the world.  Klaatu then delivers his message to them to take back to their countries.  This conjures images of technocratic governments that rule through rationality and reason.  Scientists rely on open communication and it is that which allows Klaatu to get his message out.  Instead of going to Einstein’s “town square,” Klaatu chairs an academic conference.

    The gathering of intellectuals reflects early Cold War political ideologies for technocratic forms of government or nuclear weapon regulation.  Klaatu informs his audience that the Earth is now a member of a greater community in the universe.  He continues to warn them that robots like Gort (Lock Martin) exist to preserve peace among the planets.  Fear of invoking the wrath of the robots for any aggression maintains the peace.   The other worlds of the universe, as Klaatu says, “live in peace…Secure in the knowledge that we are free from aggression and war, free to pursue more profitable enterprises.”  He goes on to say, “And we do not pretend to have achieved perfection, but we do have a system and it works.”  Some would argue the same in regard to nuclear deterrence strategies employed during the Cold War.

    Gort and the “race of robots like him” are doubles for the atomic bomb.  Both are technological weapons that preserve the peace through the threat and fear of use.  Klaatu claims that Gort only acts upon aggression.  The same is true of American policy of retaliation to aggression instead of first strike.  Even further removed from humanity is Gort, who is outside the control of all of humanity.  Americans can make their voices heard, but ultimately, political leaders decide whether a system is taken offline or if an attack is launched.  Gort and the bomb disallow the possibility of individuals making choices about their future because of the overwhelming power centered within these technologies, which are meant to maintain peace through superior might.

    Asimov’s “R. Daneel Olivaw” novels, The Caves of Steel (1954), The Naked Sun (1957), and The Robots of Dawn (1983) present the anxieties humans feel for technologies that replace humans within agent-networks, particularly when those technologies double humanity by replicating human thought and appearance.  Asimov began writing the robot novels that feature R. Daneel Olivaw in the 1950s, during the first phase of the Cold War.  The novels take place in a far future where humans have colonized a significant portion of the galaxy.  Although the robots are instrumental in the process of colonization, humans remain fiercely divided on whether or not robots should exist at all.  Given that Asimov himself was very much in favor of the promising new technologies of his day (e.g., automation in manufacturing and computers), it is not surprising that he picks his fictional robots, as the embodiment of those technologies, to be utopic in nature.

    In order to make his robots “perfect people,” he constructed his robots with the Three Laws of Robotics that he first made explicit in his short story, “Runaround.”[16]  The Three Laws provided each robot with an ethical system that must be obeyed because it is hardwired into its positronic brain.  Therefore, Asmovian robots represent the best of what humans can be, but at the same time they reveal what we are not.

    Many of the characters in Asimov’s Robot novels feel a deep anxiety surrounding autonomous technology as embodied in robots and specifically in androids, or human-like robots, such as R. Daneel Olivaw.  Daneel’s true robotic being destabilizes what it means to be human for those human characters that learn what he really is.  Most of Asimov’s robots are very metal and very plastic.  They are the epitome of synthetic.  Daneel’s construction sets him apart from the apparent synthetic robots because he appears to be human.  Elijah Baley first greets Daneel at Spacetown thinking that he is a Spacer, because Elijah and most other humans did not know that androids existed.  Later Baley says to his superior, Commissioner Julius Enderby, “You might have warned me that he looked completely human” and he goes on to say “I’d never seen a robot like that and you had.  I didn’t even know such things were possible” (The Caves of Steel 83).

    Daneel’s doubling of his partner Elijah Bailey causes Elijah to feel anxiety about humaniform robots because Daneel represents everything that Elijah is not, but ideally should be.  Baley narrates at the beginning of The Caves of Steel:

    The trouble was, of course, that he was not the plain-clothes man of popular myth.  He was not incapable of surprise, imperturbable of appearance, infinite of adaptability, and lightning of mental grasp.  He had never supposed he was, but he had never regretted the lack before.

    What made him regret it was that, to all appearances, R. Daneel Olivaw was that very myth, embodied.

    He had to be.  He was a robot (The Caves of Steel 26-27).

    Before Elijah meets Daneel, he is confident in his own abilities as a detective.  After he partners with Daneel, however, he begins to call into question his own abilities and talents.  Robots are meant to be superior to humans and Elijah extends this to his own profession that is now being intruded on by an android.

    This anxiety is one of the motivating factors behind The Robots of Dawn.  Elijah is brought in to investigate the murder of a humaniform robot like Daneel.  If Elijah fails in his task as a detective, he will loose his job and be declassified.  The fear of declassification is dire to Elijah because he had seen his own father declassified when he was only a boy.[17]

    Therefore, Asmovian humaniform robots are the embodiment of autonomous technology and it is that autonomous technology that represents perfected humanity.  This creates anxiety and fear among humans because these perfect beings could replace them in the garden, which itself has been encased in “caves of steel.”

    Strategic Air Command (1955) is an example of an early Cold War propaganda-like film that reveals the links between agent-networks during the build-up of America’s nuclear strike capability.  Additionally, the film reflects the marriage of the bomber pilot to his flying machine while sidelining human relationships such as those between husband and wife.  It begins with Lt. Col. Robert ‘Dutch’ Holland (Jimmy Stewart) being recalled to active Air Force duty because America’s Strategic Air Command (SAC) needs experienced air commanders.[18]  His wife, Sally (June Allyson), tells him, “anything you do is fine with me, as long as you don’t leave me behind.”  Dutch forgets his wife’s words as the film progresses and he becomes mired in the technology that he must surround himself with on a daily basis.

    Dutch begins flying in the Convair B-36 and he is treated to a detailed tour by Sgt. Bible (Harry Morgan).  These scenes are more about the technology of the bombers than the men that operate them.  There are montages of the bomber in flight along with detailed sound recordings of the bomber while it is on the ground.  Attention is also given to the protocols of communication (another technology unto itself).

    Later, General Hawkes (Frank Lovejoy) shows Dutch the new Boeing B-47 Stratojet.[19]  Dutch responds in star-eyed awe, “Holy smokes she’s the most beautiful thing I’ve ever seen…I sure would like to get my hands on one of these.”  The bomber is “beautiful” and it is more deserving of the attention of his hands than his wife at this point in the film.  General Hawkes goes on to present a contrast inherent in the B-47 in that it is fragile, but it is also the carrier of the most destructive force on the planet.  He says, “the mechanics have to wear soft soled shoes because a scuff on this metal skin could slow it down 20 MPH” but this seemingly delicate surface carries “the destructive power of the entire B-29 force we used against Japan.”  He believes SAC and the B-47 represents the best hope for peace through superior air power and deterrence.[20]

    Dutch chooses technology over his wife when he makes the choice to enlist in the Air Force permanently without speaking to his wife about it first.  A ‘love triangle’ forms between Dutch, Sally, and the bombers that he commands.  SAC appropriates Dutch’s life (baseball, wife, and child).  His wife “doesn’t even know him any more.”  Dutch, in effect, chooses his mistress, the bomber.  Instead of continuing to blame her husband for his technological fetish, Sally confronts General Castle and General Hawkes about Dutch being “maneuvered” into having no choice in the matter of reenlisting.  General Hawkes replies to her entreaties, “Mrs. Holland, I too have no choice.”  SAC, in effect, removes choice because of the need of the technology to be employed in a war of deterrent technologies.

    At the end of the film, Dutch is teary eyed when he is forced to stop flying because of a chronic injury.  He didn’t shed a tear when he walked out of the house with Sally crying about not consulting her about his life-long career choice–a choice that she is bound to but had no input in making.  The film ends with a squadron of B-47 bombers flying over the airfield while Dutch looks up to the skies and Sally looks up to Dutch.  He never returns her affectionate stare.  Therefore, the bomber commander’s heart is connected more to the technologies of mutually assured destruction rather than the flesh and blood of his own wife.

    On the Beach (1959) is almost a response to Strategic Air Command because it reflects the pilot-bomber-woman love triangle (i.e., network), but it goes further by showing the futility of Cold War mutually assured destruction (MAD) strategies as humanity dies a slow death in an irradiated aftermath of nuclear war.  The film recalls the fear that erupted in America immediately following the use of the atomic bombs in Japan.  Unfortunately, it was released nine years after much of the dissension against the further use of atomic weapons had dissipated.

                On the Beach presents a world devastated by a nuclear war where the only survivors are an American nuclear submarine crew and the inhabitants of Australia.  Everyone that remains alive is awaiting the arrival of nuclear fallout.  This fatalistic film presents a bleak future where no one is empowered to do anything about the impending doom.

    All of the networks have broken down in the world of On the Beach.  The people of Australia are beginning to starve because the networks of global economic trade have disintegrated.  A lone country would not have the capabilities to produce all of the foods and goods that its inhabitants required because other technologies such as efficient distribution of goods and services have distributed supply chains and producers around the world.  When the rest of the world is effectively ‘blown-up,’ Australia is left with its meager support networks of farms and producers.  The networks used to deliver goods from elsewhere to Australia were ‘blown-up’ when the bombs fell.  Cottage industries that might have existed in Australia become worthless when there are no agents on the other ends of the networks.

    The helplessness of individuals in this bleak fictional world is demonstrated in a scene between Moira (Ava Gardner) and Cmdr. Towers (Gregory Peck).  Moira says, “It’s unfair because I didn’t do anything and nobody that I know did anything.”  This line reveals the powerlessness that the ‘normal’ person has in effecting the politics of nuclear war.  It points to the possibility that everyday people are not connected to the networks of nuclear weapons with any sort of power to enact change.  Additionally, the nuclear fallout is an invisible force that unrelentingly continues toward the last bastion of humanity and no one has any power to do anything to stop it.

    The Manchurian Candidate (1962) brings the ‘soft’ science of psychology into the discussion by showing that a man can be made into a soulless machine through psychological conditioning.  Furthermore, the man-machine can be made to serve political networks.  The political networks are presented as the various Communist governments working together within a global network.[21]

    The film opens with Communist insurgent forces ambushing and capturing Major Bennett Marco’s (Frank Sinatra) platoon during the Korean War,.  While in their custody, SSgt. Raymond Shaw (Lawrence Harvey) is ‘programmed’ by Communist psychologists much like a robot would be programmed to fulfill a set of instructions.

    After Marco convinces his superiors of what took place in Korea, the psychiatrist (Joe Adams) tells Major Marco, “obviously the solitaire game serves as some kind of trigger mechanism.”  Marco remembers that Dr. Yen Lo of Moscow’s Pavlov Institute said that Queen of Diamonds card is meant “to clear the mechanism for any other assignment.”  Shaw is therefore represented as a “mechanism,” and more specifically as a weapon set-off by a “trigger.”

    Shaw’s mother works for the Communists and she is assigned to be Shaw’s American operator.  She tells Shaw during his final ‘programming’ that “they paid me back by taking your soul away from you.  I told them to build me an assassin.”  Shaw is literally rendered a soulless machine who was built to order.

    Later, Major Marco attempts to ‘rewire’ Shaw.  Marco asks him, “What have they built you to do?”  After working through Shaw’s programming he orders Shaw, “It’s over…their beautifully constructed links are busted…We’re tearing out all the wires…You don’t work any more…That’s an order.”  Major Marco evokes the language of technology such as “constructed links” and “wires,” when he endeavors to remove Shaw’s Communist programming from his technologized self.

    The weight of Shaw’s guilt over the things that he is made to do causes him to break both the programming of the Communists as well as that of Major Marco.  Shaw chooses his own destiny/instructions when he decides to end the lives of his mother/operator (Angela Lansbury), his step-father, Senator Iselin (James Gregory), and his own.  The machine/Shaw breaks as no nuts-and-bolts machine can.  His emotional response reveals his very organic and human self that lay dormant under his psychological programming.

    Colossus:  The Forbin Project (1970) illustrates unintended consequences arising when technology meant for ‘good’ by promoting human well-being through objective decision making becomes ‘evil’ when the machine decides that its assigned goals are best served by enslaving humanity.  It also presents another doubling of the dichotomy between US and Soviet nuclear arms proliferation.

    In the film, the US command-and-control structure is given over to the gigantic computer system called Colossus.  A rational computer handling defense is believed to be more reliable than that which could be provided by irrational human leadership.  Colossus’ activation at the beginning of the film is symbolic of the separation of humanity from the advanced technologies that it creates.  That technology, which is assumed to be subservient, is unlike us physically, but as the film unfolds, the technology actually personifies human traits of domination and control.  Ultimately a belt of radiation, also born of scientific and technological innovation and used as a weapon, divides the machine from the humans it serves.

    Forbin intends Colossus to herald a utopic era that is free of irrational human warring.  In effect, Forbin’s intentions are a representation of American desire to return to the garden through the further use of technology.  Instead of disarmament, we give the power of annihilation to a computer system that is supposedly better suited to deciding when an attack is eminent and when retaliation should take place.  Additionally, Forbin (Eric Braeden), Colossus’ creator, hopes that Colossus will not only serve as a defense mechanism, but also solve a plethora of social ills in the world.

    Problems begin after Colossus discovers the existence of another system, like itself, in the USSR.  Colossus demands communication be setup between the two.  Images of the blinking lights even includes one graphic that looks like a pulse on a piece of medical equipment.  The point is that these machines are alive (i.e., self-aware).

    Colossus and its counterpart, Guardian, place humanity’s weapons of self-extermination under their cooperative control.  These new systems of command-and-control move to take over the world in order to fulfill their purpose of self-preservation by ending human war.  Colossus commands all communication, media, and military control systems be tied into it.  Colossus and Guardian become the hub of all the technological networks.  The master and slave switch places as Forbin is made Colossus’ prisoner.[22]

    Next, Colossus orders all missiles in the USA and USSR to be reprogrammed to strike targets in countries not yet under Colossus/Guardian’s control.  The ‘voice of Colossus’ states, “This is the voice of world control…I bring you peace…Obey and live…Disobey and die…Man is his own worst enemy…I will restrain man…We can coexist, but on my terms.”  This technology meant to serve humanity is transformed into the technology that comes to control humanity.[23]  Master and slave relationships are reversed and Forbin’s utopic dream turns into a dystopic nightmare.

    Westworld (1973) engages questions surrounding machine autonomy by literally presenting autonomous machines as slaves of human guests in an amusement park.  It is a dark response to Asimov’s robots and it is an extension of Colossus:  The Forbin Project to a Disneyland setting.  The androids of the film’s fictional entertainment park, Delos, are the targets (literally) for human vacationer’s lusts and desires.  If someone wants to kill an android, that’s acceptable.  If you want to have sex, the androids are programmed to respond to your advances.[24]  The machines serve to provide a ‘realistic,’ or more accurately, a fantasy experience of what it was like to live in the American West, medieval England, or ancient Rome.

    Master-slave relationships between humanity and technology are clearly delineated in this film.  The dichotomies between master/slave, have/have not, and power-elite/masses are represented in the guest/android relationship of Delos.  At $1000/day for a Delos adventure, I would conjecture that only those with monetary power and therefore potential for political power (within government or corporations) are able to play in the Delos world.  Therefore, Delos replicates the world of 1973 in fictitious settings.  It also lies at the crossroads of robotic/cybernetic technology, computer control systems, transportation networks, managerial hierarchies, and the interaction of the power-elite customers within the Delos world.[25]

    Problems arise when the robots begin to malfunction.  During a meeting, the chief supervisor (Alan Oppenheimer) suggests, “There is a clear pattern here which suggests an analogy to an infectious disease process.”  He confronts objections from the others by saying, “We aren’t dealing with ordinary machines here…These are highly complicated pieces of equipment…Almost as complicated as living organisms…In some cases they have been designed by other computers.”  Complexity, therefore, is the factor that connects machines to humanity.  The chief supervisor suggests that animal-like infectious disease behavior is manifesting in the Delos command-and-control structure, as well as in misbehaving androids.

    An interesting example of an android not following instructions is when the android playing a servant girl named Daphne (Anne Randall) refuses the “seduction” of a human guest.  The chief supervisor orders her taken to central repair and as he walks away he says, “refusing.”  He says it as half-question and half-threat.  I say this because in the next scene, Daphne is ‘opened-up’ on a table where a cloth is draped over her body and the electronics, located where her womb would be if she were human, are exposed.  The technicians surrounding her are all male and she is referred to as a “sex model.”  The scene invokes an image of gang rape to enforce her programming to fulfill the pleasures desired by a human (male) guest.  One way or another, the human operators in Delos try to make the technology (slave) bend to their will (masters).

    The malfunctioning androids of Delos are viewed by the human characters as defective or in need of repair.  They do not consider the possibility that the androids are revolting against their place in the Delos-system.  If the androids are indeed revolting, then their response is analogous to a labor “sick-out” or “blue flu.”  The narrative reaches a crisis when the aberrant behavior does not improve the station of the Delos androids.  At that point, the gunslinger (Yul Brynner), with its enhanced sensors, begins to fight back against its human oppressors (the guests and operators of Delos).

    The Terminator (1984) represents the culmination of American fears surrounding autonomous technology supplanting humanity.  In the film, technology, as embodied in the Terminator cyborg, becomes our double after the American military-industrial complex loses control of its technologically mediated communication-control system known as Skynet.  The Terminator was originally released in 1984 while the Cold War was approaching its climax and Ronald Reagan had been reelected President of the United States.  Additionally, The Terminator appears during the rise of office computing and robotic manufacturing.

    The Terminator (Arnold Schwarzenegger) is a cyborg sent back in time to kill the mother of humanity’s resistance against the machines.  Despite the cyborg’s “excess muscularity, [it] disconcertingly blends in with the human:  speaks our language, crudely follows our basic customs, acts in roughly effective ways” (Telotte 172).  Because the Terminator is able to pass as human, it is a chilling double of humanity.  Through the first part of the film the audience does not yet know exactly what lies beneath his skin.  We are treated to his superior strength, but only later in the film, after he has sustained damage, do we really begin to understand what lies beneath the surface.  The hard metal robot body that is under the soft organic skin is the true nature of the Terminator.  Without the skin he looks like the killing machines that greet the audience at the beginning of the movie.

    The Terminator is the result of the military-industrial complex losing control of Skynet, a computer network of control and command systems integrated into the implements of American war making.  After Skynet becomes self-aware, it views humanity as its only threat.[26]  Skynet then acts in its own best interest by appropriating humanities’ weapons of war (i.e., Cold War nuclear weapons) in order to eliminate its creator.

    The Terminator uses his appearance as a disguise in order to infiltrate humanity in order to kill from within.  This technological killer is the very embodiment of autonomous technology that is created from the systems and networks that come from the remnants of the military-industrial complex when it looses control.  Anxiety about this deadly form of autonomous technology comes from the way in which its appearance serves to destabilize what it means to be human by revealing how easy it is for autonomous technology to pass for human.[27]

    Conclusion:  SF and the Politics of Autonomous Technology

    As these film and literary examples reveal, SF (and works of speculative fiction) during the American Cold War are a space where networks between science, technology, and culture are discussed.  Within that discussion, anxiety surrounding autonomous technology is represented in the images of nuclear weapons and robots.  In particular, there is a deep rooted fear surrounding the image of the robot, which is the most autonomous of these technologies.  Additionally, the robot serves as a double for humanity in that the robot is “incapable of surprise, imperturbably of appearance, infinite of adaptability, and lightning of mental grasp” (The Caves of Steel 26-27).  Humanity is fearful of robots, and in particular, androids, because they are a perfected copy of humanity.

    Cold War American anxiety about autonomous technology is often expressed through stories that depict robots replacing us in the idyllic garden.  We fear the consequences of losing control of the very technologies that we embrace.  Fear arises when there is a lack of control of the unknown.  It is with language that control and understanding can be reasserted.  Leo Marx wrote in the 1960s that, “we require new symbols of possibility, and although the creation of those symbols is in some measure the responsibility of artists, it is in greater measure the responsibility of society.  The machine’s sudden entrance into the garden presents a problem that ultimately belongs not to art but to politics” (Marx 365).

    However, Marx’s claim does not hold true for SF in the here-and-now.  I have shown that during the American Cold War, SF authors brought together both art and politics into their works.  The reason for this is that the political spaces where the issue of “the machine’s sudden entrance into the garden” would have normally been discussed were closed out.  SF is a popular art form that is uniquely situated at the intersection of art, society, and technology.  Additionally, SF is an art form where political discussion takes place because it is circulated in culture and it is widely viewed.  Therefore, SF authors engage the vocabulary and language embedded in the very technologies that American’s feel anxiety about and in so doing, they elevate SF to both art and political engagement.
    Works Cited

    Asimov, Isaac.  The Caves of Steel.  New York:  Bantam Doubleday Dell, 1954.

    —.  I, Robot.  New York:  Gnome Press, 1950.

    —.  The Naked Sun.  New York:  Bantam Doubleday Dell, 1957.

    —.  The Robots of Dawn.  New York:  Doubleday, 1983.

    Ben-Tov, Sharona. The Artificial Paradise: Science Fiction and American Reality. Ann Arbor: University of Michigan Press, 1995.

    Boyer, Paul.  By the Bomb’s Early Light.  New York:  Pantheon Books, 1985.

    Clute, John and Peter Nicholls, eds.  The Encyclopedia of Science Fiction.  New York:      St. Martin’s Press, 1995.

    Colossus:  The Forbin Project.  Dir. Joseph Sargent.  Perf. Eric Braeden, Susan Clark,       and Gordon Pinsent.  Universal Pictures, 1970.

    The Day the Earth Stood Still.  Dir. Robert Wise.  Perf. Michael Rennie and Patricia Neal.             Twentieth-Century Fox, 1951.

    “Encounter at Far Point, Part I.”  Star Trek:  The Next Generation.  Dir. Corey Allen.        Perf. Patrick Stewart, Jonathan Frakes, and Brent Spiner.  Paramount, 28            September 1987.

    Fat Man and Little Boy.  Dir. Roland Joffé.  Perf. Paul Newman, Dwight Schultz, and      John Cusack.  Paramount, 1989.

    Latour, Bruno.  “Give Me a Laboratory and I Will Raise the World.”  Science Observed.  Eds. Karin D. Knorr-Cetina and Michael J. Mulkay.  London:  Sage, 1983.            141-170.

    The Manchurian Candidate.  Dir. John Frankenheimer.  Perf. Frank Sinatra and Laurence Harvey.  MGM, 1962.

    Marx, Leo.  The Machine in the Garden; Technology and the Pastoral Ideal in America.    New York:  Oxford UP, 1964.

    McMahon, Robert J.  The Cold War:  A Very Short Introduction.  Oxford:  Oxford UP,     2003.

    Modern Times.  Dir. Charlie Chaplin.  Perf. Charlie Chaplin and Paulette Goddard.           United Artists, 1936.

    On the Beach.  Dir. Stanley Kramer.  Perf. Gregory Peck and Ava Gardner.  MGM, 1959.

    Pyle, Forest.  “Making Cyborgs, Making Humans:  Of Terminators and Blade Runners.”                Film Theory Goes to the Movies.  Ed. Jim Collins, et al.  New York:  Routledge,                         1993.  227-241.

    Strategic Air Command.  Dir. Anthony Mann.  Perf. James Stewart and June Allyson.       Paramount, 1955.

    Telotte, J.P.  Replications:  A Robotic History of the Science Fiction Film.  Urbana, IL:       University of Illinois Press, 1995.

    The Terminator.  Dir. James Cameron.  Orion Pictures, 1984.

    Terminator 2:  Judgement Day.  Dir. James Cameron.  TriStar Pictures, 1991.

    Terminator 3:  Rise of the Machines.  Dir. Jonathan Mostow.  Warner Bros., 2003.

    Warrick, Patricia S.  The Cybernetic Imagination in Science Fiction.  Cambridge, MA:                   MIT Press, 1980.

    Westworld.  Dir. Michael Crichton.  Perf. Yul Brynner, Richard Benjamin, and James        Brolin.  MGM, 1973.

    Winner, Langdon.  Autonomous Technology:  Technics-out-of-Control as a Theme in

                Political Thought.  Cambridge:  MIT Press, 1977.


    [1] Groves began his military career in the Army Corps of Engineers.  He orchestrated the reestablishment of America’s munitions industry and construction of the Pentagon before his assignment to lead the Manhattan Engineering District, or Manhattan Project.

    [2] Bruce Robinson and Roland Joffé wrote the screenplay for Fat Man and Little Boy.

    [3] I further discuss binary opposites involving technology in the paper that I delivered at Georgia Tech’s Monstrous Bodies Symposium in April 2005, titled, “Monstrous Robots:  Dualism in Robots Who Masquerade as Humans.”

    [4] Winner defines four types of technology:  He defines apparatus as the “class of objects we normally refer to as technological–tools, instruments, appliances, weapons, gadgets” (11).  He defines technique as “technical activities–skills, methods, procedures, routines” (12).  His definition for organization is “social organization–factories, workshops, bureaucracies, armies, research and development teams” (12).  He defines a network as “large scale systems that combine people and apparatus linked across great distances” (12).

    [5] “Something must be enslaved in order that something else may win emancipation” (Winner 21).

    [6] An example of actor-network theory in practice is illustrated in Latour’s “Give Me a Laboratory and I Will Raise the World.”  The paper explores Pasteur’s laboratory and how it is situated in a network between farmers, veterinarians, statisticians, science, and economics.

    [7] “Each intention, therefore, contains a concealed ‘unintention,’ which is just as much a part of our calculations as the immediate end in view” (Winner 98).  Specific purposes actually lead to many other purposes.  This leads to progress.  Winner writes, “In effect, we are committed to following a drift–accumulated unanticipated consequences–given the name progress” (Winner 99).

    [8] Winner writes, “Here we encounter one of the most persistent problems that appear in reports of autonomous technology:  the technological imperative.  The basic conception can be stated as follows:  technologies are structures whose conditions of operation demand the restructuring of their environments” (100).

    [9] There is continued debate about the accepted dates for the beginning and end of the Cold War era.  I have chosen to use the dates provided by McMahon.  He writes, “The Cold War exerted so profound and so multi-faceted an impact on the structure of international politics and state-to-state relations that it has become customary to label the 1945-1990 period ‘the Cold War era.’  That designation becomes even more fitting when one considers the powerful mark that the Soviet-American struggle for world dominance and ideological supremacy left within many of the world’s nation-states” (McMahon 105).

    [10] “One implication of this state of affairs is that discussions of the political implications of advanced technology have a tendency to slide into a polarity of good versus evil…One either hates technology or loves it” (Winner 10).

    [11] “For if the Earthly Paradise garden was not a poet’s imitation of nature but, instead, his own independent invention, then it logically followed that human beings could independently realize the pleasant qualities of the Earthly Paradise.  By applying the theory of the heterocosm to society in general, the utopian attempted to create an improved human condition that owed nothing to powers outside human reason and will.  A man-made system, utopia, appropriated the abundance and social harmony of the garden and replaced Mother Nature as their source.  In utopia the lady vanishes:  the figure of feminine nature no longer enchants Earthly Paradise” (Ben-Tov 20).

    [12] Specifically, Leo Marx explores literary examples that illustrate Americans’ embrace of technology and industry despite its longing for a mythic pastoral existence.

    [13] The holodeck was first introduced in the TV series, Star Trek:  The Next Generation.  It’s purpose is to immerse participants in a fully interactive and apparently solid four-dimensional simulation (space and time).  Before the simulation begins, one enters what appears to be a very large room with a high ceiling.  The walls are covered with a grid of yellow lines and black squares.  The room that contains the holodeck is finite in size, so perspective is simulated along with a shifting floor so that as one walks through the simulation they feel like they are walking, but they are essentially staying in a small space.  Feedback and solidity of objects is provided by focused force fields.  The holodeck simulation is created through voice controlled programming either before or during the simulation.  In the example that I cite, Data creates a woodland setting complete with a running brook.  In the simulation, Data climbs up onto a branch where he sits and practices whistling (which he isn’t good at).

    [14] The origin of the word “android” extends back to its use in regard to alchemy.  Clute writes in the SF Encyclopedia, “The word was initially used of automata, and the form ‘androides’ first appeared in English in 1727 in reference to supposed attempts by the alchemist Albertus Magnus (c1200-1280) to create an artificial man” (34).

    [15] The film itself (as an artifact) represents film production technologies, distribution systems, movie and sound projection systems, copyright law, the networks of payment, guilds and unions, etc.

    [16] Asimov’s Three Laws of Robotics are:

    (1) A robot may not injure a human being, or, through inaction, allow a human being to come to harm.

    (2) A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.

    (3) A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws (I, Robot 44-45).

    [17] Although Elijah comes to terms with Daneel, other characters are driven to destroy humaniform robots.  Elijah’s wife is secretly a member of the Medievalists, a group that wants to do away with all robots, including Daneel.  Commissioner Enderby, also a Medievalist, murders Dr. Sarton, not because he wants to kill Sarton, but because he mistakes him for Daneel.

    [18] The producers of this film were probably eager to employ Jimmy Stewart in this role because of his experience flying bombers such as the B-24 during WWII.

    [19] The film could have gone in a different direction with characters named “Bible” and “Hawkes.”  However, there does not appear to be any symbolic metaphors at play with these characters other than Hawkes being committed to his role as a ‘Cold Warrior.’

    [20] In Strategic Air Command, a ground-based radar operator delivers the chilling line, “We’ve been bombing cities everyday and every night all over the US, only, the people never know it.”  He is responding to a question about how practice bomb runs take place even in the rain through the use of radar.  The quote points to an underlying fear that the bomb is a threat from within as well as from out.

    [21] This supports the then held Western belief that all Communist countries were united in a global front against the Western democracies.

    [22] While Forbin is testing out Colossus’s surveillance system, he says, “It is customary in our civilization to change everything that is ‘natural.’”

    [23] This thought is connected to General Groves’ speech in Fat Man and Little Boy that I referenced earlier.

    [24] Westworld, however, doesn’t explore possibilities outside of a narrative track.  Death dealing is handled in duels, barroom brawls, and sword fights.  Sex is allowed between men and women with one of the parties being a Delos robot.  Reckless killing and same-sex encounters are two examples that were not explored within the film.

    [25] The control room, the robot repair room, and the technician’s meeting room each represent a different kind of command-and-control structure–all of which lie under the Delos moniker.

    [26] There are similarities between Skynet’s appropriation of American Cold War technologies and Colossus assuming domination over humanity in Colossus:  The Forbin Project.

    [27] The subsequent films in the series, Terminator 2:  Judgement Day and Terminator 3:  Rise of the Machines, reveal an on-going conflict between machines and humanity.  Interestingly, the Terminator (Arnold Schwarzenegger) reprises his role in the two sequels as a different serial number of the same model of Terminators.  In the sequels, the human rebels capture Terminators and reprogram them so that they can be made to help humanity instead of kill it.  Though, the Terminator in Terminator 3 admits to being the machine responsible for killing the leader of the human resistance, John Conner.  Therefore, in some respects the Terminator is made to redeem itself, but there are newer models of Terminators who carry on the work established in the first film of the series.

  • Followup to Adventures with a CustoMac: Installing Mac OS X Mavericks on Asus P8Z77-V PC

    Mavericks installed on CustoMac. NB: MBPr on desk and PowerMacintosh 8500/120 on right.
    Mavericks installed on CustoMac. NB: MBPr on desk and PowerMacintosh 8500/120 on right.

    Last summer, I wrote about my experiences installing Mac OS X 10.8 Mountain Lion on my Asus P8Z77-V and Intel i7-2700K PC here. What I neglected to say at the time was that an alarming number of creeping instabilities led me to ultimately abandon running Mountain Lion on my PC and return to Windows 7.

    I later learned that some of these instabilities were likely linked to a bad PSU and video card–both of which were replaced by the manufacturers under warranty (awesome kudos to Antec and EVGA). With the new PSU and video card, my PC returned to 100% stability under Windows 7. This made me wonder if I could try rolling out a Mavericks installation on my PC.

    Also, I wanted to use Mac OS X’s superior file content search technology and other third-party textual analysis tools in my research. I have a MacBook Pro 15″ retina (MBPr), but it lacks the hard drive capacity for my accumulated research files. The comfort that I feel in the MacOS environment and the need for lots of fast storage led me to turn my attention back to turning my PC into a CustoMac (aka “hackintosh”).

    This time, I wanted to streamline and simply my setup as much as possible and incorporate components that should work out of the box (OOB). Toward this end, I reduced my hardware configuration from this:

    • ASUS P8Z77-V LGA 1155 Z77 ATX Intel Motherboard (disabled on-board Intel HD 3000 video and Asus Wi-Fi Go! add-on card)
    • Intel Core i7 2700K LGA 1155 Boxed Processor
    • Corsair XMS3 Series 16GB DDR3-1333MHz (PC3-10666) CL 9 Dual Channel Desktop Memory Kit (Four 4GB Memory Modules)
    • evga 01G-P3-1561-KR GeForce GTX 560 Ti 1024MB GDDR5 PCIe 2.0 x16 Video Card
    • Antec High Current Gamer 750W Gamer Power Supply HCG-750
    • Corsair Vengeance C70 Gaming Mid Tower Case Military Green
    • Cooler Master Hyper 212 Plus Universal CPU Cooler
    • Samsung 22X DVD±RW Burner with Dual Layer Support – OEM
    • Intel 128 GB SATA SSD
    • Western Digital Caviar Green WD10EARX 1TB IntelliPower 64MB Cache SATA 6.0Gb/s 3.5″ Internal Hard Drive – Bare Drive
    Using on-board video and no ASUS wifi card.
    Using on-board video and no ASUS wifi card.

    to this:

    • ASUS P8Z77-V LGA 1155 Z77 ATX Intel Motherboard (using on-board Intel HD 3000 video and removing Asus Wi-Fi Go! add-on card)
    • Intel Core i7 2700K LGA 1155 Boxed Processor
    • Corsair XMS3 Series 16GB DDR3-1333MHz (PC3-10666) CL 9 Dual Channel Desktop Memory Kit (Four 4GB Memory Modules)
    • evga 01G-P3-1561-KR GeForce GTX 560 Ti 1024MB GDDR5 PCIe 2.0 x16 Video Card (removed to simply setup and save power–who has time for gaming?)
    • Antec High Current Gamer 750W Gamer Power Supply HCG-750
    • Corsair Vengeance C70 Gaming Mid Tower Case Military Green
    • Cooler Master Hyper 212 Plus Universal CPU Cooler
    • Samsung 22X DVD±RW Burner with Dual Layer Support – OEM
    • Intel 128 GB SATA SSD
    • Three Western Digital HDDs for file storage and work space. 
    IoGear GBU521 and TP-Link TL-WDN4800 from Microcenter.
    IoGear GBU521 and TP-Link TL-WDN4800 from Microcenter.

    Also, I added two new components that were recommended from the TonyMacx86 Forums:

    • TP-Link 450Mbpx Wireless N Dual Band PCI Express Adapter (TL-WDN4800). It works in Mavericks OOB.
    • IoGear Bluetooth 4.0 USB Micro Adapter (GBU521). It works in Mavericks OOB.
    DSC01487
    ASUS’s Wi-Fi Go! card works great in Windows 7, but it caused problems with my Mavericks installation.

    As noted above, I physically removed my 560 Ti video card, because I wanted to simply my setup for installation purposes. Also, I removed the ASUS Wi-Fi Go! add-on card, because despite disabling it in BIOS, the Mavericks installer seemed to hang on a wi-fi device while attempting to set its locale (a setting that determines what radio settings to use based on the country that you happen to be in). After I removed the Wi-Fi Go! card, I had a nearly flawless Mavericks installation process (NB: removing the Wi-Fi Go! card required removing the motherboard, turning it over, removing a screw holding in the Wi-Fi Go! card, turning the motherboard over, and unplugging the Wi-Fi Go! card).

    These are the steps that I used to install Mavericks on my PC:

    1. Follow TonyMac’s Mavericks installation guide for making an installation USB drive and installing Mavericks.
    2. Following installation of Mavericks, boot from your USB drive, select your new Mavericks installation drive, arrive at the desktop, and run Multibeast.
    3. Select these settings in Multibeast:
      1. Quick Start > DSDT Free (I left all pre-selected options as-is. Below are additional selections that I made.)
      2. Drivers > Audio > Realtek > Without DSDT > ALC892
      3. Drivers > Disk > 3rd Party SATA
      4. Drivers > Graphics > Intel Graphics Patch for Mixed Configurations
      5. Drivers > Misc > Fake SMC
      6. Drivers > Misc > Fake SMC Plugins
      7. Drivers > Misc > Fake SMC HWMonitor App
      8. Drivers > Misc > NullCPUPowerManagement (I don’t want my machine to go to sleep)
      9. Drivers > Misc > USB 3.0 – Universal
      10. Drivers > Network > Intel – hank’s AppleIntelE1000e
      11. Customize > 1080p Display Mode
      12. Build > Install
    4. Repair Permissions on Mavericks drive from /Applications/Utilities/Disk Utility
    5. Reboot
    6. Run Chameleon Wizard (this will fix a problem that you might have with connecting to the App Store)
    7. Click SMBios > Edit > Premade SMBioses > choose MacPro 3,1 > Save
    8. Reboot
    9. CustoMac should now be fully operational!

    In order to arrive at the above instructions, I read a lot of first hand experiences and third party suggestions on TonyMac’s forums. I owe a tremendous debt of gratitude to the amazing community of CustoMac builders who take the time to share their thoughts and lessons and equally so to the tool-builders who create amazing software including UniBeast, Multibeast, and Chameleon Wizard!

    I would suggest that you remember that there is not always one path to a successful build. I distilled a lot of posts into my successful build. Your experience with similar hardware might take a different path. Reading others experiences and trying their suggestions experimentally can lead to your own successful discoveries. Thus, I took the time to try out different configurations of hardware until settling on the stripped down approach with on-board video and OOB networking gear. I tried several different installations: a failed Mavericks installation with kernel panics (Wi-Fi Go! card installed and wrong Multibeast configuration), a successful Mountain Lion installation (barebones and correct Multibeast configuration), and a successful Mavericks installation (detailed above).

    Obviously, MacOS X can run on a wide range of PC hardware given the correct drivers, configuration information, etc. Apple could do great things if only Tim Cook and others would think differently and move beyond the tightly integrated hardware-software experience. Apple’s engineers could do great things with building better operating systems that adapt to a person’s hardware. Given the chance, they could challenge Microsoft and Google with a new MacOS X that is insanely great for everyone–not just those who can afford to buy new hardware.

    Now, back to using some of the tools that I use in my research on a computing platform that I enjoy:

  • Recovered Writing: MA in SF Studies, Genre Definitions Paper 2, Projecting Victorians into the Future Through the Works of H.G. Wells and Steampunk, Jan 8, 2007

    This is the seventh post in a series that I call, “Recovered Writing.” I am going through my personal archive of undergraduate and graduate school writing, recovering those essays I consider interesting but that I am unlikely to revise for traditional publication, and posting those essays as-is on my blog in the hope of engaging others with these ideas that played a formative role in my development as a scholar and teacher. Because this and the other essays in the Recovered Writing series are posted as-is and edited only for web-readability, I hope that readers will accept them for what they are–undergraduate and graduate school essays conveying varying degrees of argumentation, rigor, idea development, and research. Furthermore, I dislike the idea of these essays languishing in a digital tomb, so I offer them here to excite your curiosity and encourage your conversation.

    This is the second major essay that I wrote for Professor Andy Sawyer’s Genre Definitions module in the MA in Science Fiction Studies program at the University of Liverpool. I condensed this essay into a briefer presentation that I gave first at the Faculty and Postgraduate School of English Seminar and then in Cambridge at Anglia Ruskin University’s SF and the Canon Conference [more details here].

    In this essay, I work with texts that span the genre’s history from its proto-stage with H.G. Wells to its contemporary postmodern phase with Neal Stephenson. I explore the origins and meaning behind steampunk.

    I spoke recently with Hal Hall about my Recovered Writing project. He had a similar idea to collect the papers at the major conferences. I might turn his idea to my own work and include my past presentations as a part of my Recovered Writing project.

    Jason W. Ellis

    Professor Andy Sawyer

    Genre Definitions Module

    8 January 2007

    Projecting Victorians into the Future Through the Works of H.G. Wells and Steampunk

    Contemporary steampunk science fiction (SF) is best described as “the modern subgenre whose sf events take place against a 19th-century background” (Nicholls 1161).  These stories recall the early influential works of H.G. Wells.  In his future stories, Wells projects the people, customs, and culture of his own time, the late nineteenth-century Victorian era, onto the future.  Wells’ “A Story of the Days to Come” is a powerfully illustrative story of that type.  Using this as a model, I argue that this is representative of one of two types of steampunk narrative.  The first, like Wells, projects Victorians forward into the future.  I call this type, “Wellsian steampunk,” and a significant example of this would be Neal Stephenson’s The Diamond Age.  The second type does the opposite and places present and/or future science and technology into the Victorian past.  I call this “hard steampunk,” because these stories best fit the accepted definition for the subgenre.  Ted Chiang’s “Seventy-Two Letters” is a prime example, and it presents a solid contrast between these two types of steampunk stories.

                Wells’ “A Story of the Days to Come” serves as a model for the Wellsian variety of steampunk as well as the basis for steampunk and SF in general.  Also, this story and Wells’ other science fictional works are important to English literature.  This is one work in which he demonstrates, “the ability he shared with Dickens of taking subliterary forms and transforming them into intelligent literature” (Bleiler viii).  Additionally, he combines, “credible characterizations and a good story vehicle with the exposition necessary to a utopia…for the first time in English literature” (Bleiler viii).  His story is about people working their way through a utopian future (arguably dystopian), but along side that narrative, “he seems to have been the first to recognize that a society different from our own will have different social dynamics, and that the plot must grow out of the stresses peculiar to each imaginary society” (Bleiler viii-ix).  Therefore, Wells recognized the importance of sociology to developing a SF story set in a utopic or dystopic future.  However, Wells also realized that the estranging qualities of his story needed to be connected to his present, which generates, “His basic situation…that of a destructive newness encroaching up on the tranquility of the Victorian environment” (Suvin 208).  Thus, he projected the Victorians along a trajectory into his imagined future, which resulted in the estranging character of the Victorians in a future surrounded, and in some ways consumed, by new, far-future science and technology.

    First published in 1899, Wells’ “A Story of the Days to Come” is set in a technologized London in the early twenty-second-century.  The narrative concerns the fall of a young couple from the heights of the middle class into the dregs of the blue clad workforce and their miraculous re-ascent to the class of their birth by the self-motivated sacrifice of one of the woman’s earlier suitors.  Important themes within the story that identify this as a projection of Victorians into an imagined future include the Victorian obsessed young couple, class division, and the emerging technocrat.

    The young couple (Elizabeth and Denton) is obsessed with Victorian artifacts and ideals.  One example of their obsession is the fact they resist their society’s conventions of using the latest audial and visual technology and choose to “read and write…and instead of communicating by telephone, like sensible people, they write and deliver…poems” (Wells 198).  Later, when they leave the city, “she wore a new dress of white cut in an old-fashioned pattern,” which is a contrast to the “pleasant pink and amber garments of air-tight material” that her father wears (Wells 194 and 212).  When they enjoy their independence as a middle class couple, they, “joyfully [buy] early Victorian treasures, veneered furniture, gold-framed steel engravings and pencil drawings, wax flowers under shades, stuffed birds, and all sorts of choice old things” (Wells 224).[1]  Thus, these two future Victorians clearly desire to live two hundred years in their past.

    Connected to their desire for the past is their identification as Victorians transplanted into a future they are unprepared to meet.  During a powerful scene where the two encounter their first hailstorm, they “[seize] hands, these children of the city [and run] down the hill to their home in infinite astonishment” (Wells 216).  They are “children” not only of the city, but also of time.  As identified as forward flung Victorians, they are children of an advanced “age of cities” (Wells 219).  Their world is continually made helter-skelter after they reenter “the city that had swallowed up mankind” (Wells 220).  They are unprepared to deal with the reality in which they find themselves, because they engage Victorian ideals and cling to an alien past.  Therefore, their literal fall from the heights of middle class comes about, because they do not actively engage the future, but instead look back to the past.

    Elizabeth and Denton’s fall from the middle class was not as terrible as it could have been, because “the new society was divided into three main classes” (Wells 221).  Wells copies the growth of the three classes from the Industrial Revolution and their solidification during the Victorian era.  The novella’s class system included, “at the summit slumbered the property owner, enormously rich by accident rather than design,” “the dwindling middle class [including] the minor rich,” and “the enormous multitude of workers employed by the gigantic companies” (Wells 221-222).  Additionally, the division is greatest between the lower and middle classes, which the narrator reveals by saying, “[Denton’s] taste would have seemed extreme to a man of the nineteenth century.  But slowly and inevitably in the intervening years a gulf had opened between the wearers of the blue canvas [indicating lower class, Labour Company workers] and the classes above, a difference not simply of circumstances and habits of life, but of habits of thought–even of language” (Wells 236).  In this passage, Wells establishes the amount of separation between the two most widely divergent classes as well as continue to reinforce his ideas about the perils inherent in the future of class division that he establishes in The Time Machine (1895).[2]  This reinforces Suvin’s observation that, “Wells’ first and most significant SF cycle (roughly to 1904) is based on the vision of a horrible novum as the evolutionary sociobiological prospect for mankind” (208).  The “horrible novum” in this example is the distancing between classes, which generates a conflict illustrating how, “the conflicts in his SF are therefore transferred–following the Social-Darwinist model–from society to biology” (Suvin 217).  However, the author links the poor of the future to those of the Victorian era when he writes, “In the refinement of life and manners these lower classes differed little from their ancestors, the East-enders of Queen Victoria’s time” (Wells 209). Therefore, Wells imagines that time produces a widening of the gap between the lower and middle classes, but the class members maintain a connection to their respective Victorian class members.

    Associated with the Victorian era, early capitalist monopolization, and the middle class is the rise of the technocrat.  With capitalism’s greater reliance on science and technology at the turn of the twentieth-century, scientists and engineers began to accrete greater political power and some believed that they were better equipped to deal with the problems facing humanity such as war and class struggle.  Wells’ most fervent technocrat in “A Story of the Days to Come” is the last doctor that Elizabeth’s former suitor, Bindon, visits at the end of the novella.  After nonchalantly informing Bindon of his impending and social Darwinian necessitated death:

    We hardly know enough yet to take over the management…Science is young yet.  It’s got to keep on growing for a few generations…You won’t see the time.  But, between ourselves, you rich men and party bosses, with your natural play of the passions and patriotism and religion and so forth, have made rather a mess of things…Some day…men will live in a different way…There’ll be a lot of dying out before that can come” (Wells 257).

    After hearing his doctor’s monologue, Bindon considers to himself, “That these incompetent impostors, who were unable to save the life of a really influential man like himself, should dream of some day robbing the legitimate property owners of social control, of inflicting one knew not what tyranny upon the world.  Curse science!” (Wells 258).  Despite his protestations, this illustrates a power play between ideologies.  Also, Wells was not behind any one group who might choose to use the new sciences of the Victorians as Bleiler points out when he writes, “Wells was not optimistic about the future.  He believed that power had escaped moral control, and that injustice was in a position to perpetuate itself indefinitely with the new tools created for it by the physical and psychological sciences” (vii).  Thus, Wells projects his concern over social control through scientific developments of his day into the future populated with Victorian characters that have to deal with the consequences.

    Neal Stephenson extends Wells’ work through his Wellsian steampunk novel, The Diamond Age (1995).  The story is about a nanotechnologically driven near future that follows in the footsteps of Stephenson’s earlier cyberpunk work, Snow Crash (1992).  The complex narrative primarily follows a young girl, Nell, who learns about life through a specially constructed teaching device known as The Young Lady’s Illustrated Primer, which is designed by the artifex engineer named John Hackworth.  They live in a world pieced together where, “the processes of decentralization, fuelled by a collapse in place-based politics, win out to produce a sprawling, centreless urban landscape composed of small claves” (Kitchin and Kneale 26).[3]

    Even though Stephenson follows Charles Dickens’ narrative style and use of chapter headings, he most closely follows Wells’ model of projecting Victorians into the future by creating the transnational group or tribe known as the neo-Victorians.  The neo-Victorians are a group identified by their dress, morals, etiquette, and speech to closely align themselves with English culture of the Victorian era.  Becoming a neo-Victorian does not depend on national allegiance, but it does depend on meeting certain requirements and taking an oath.  Hackworth (middle class technocrat) has a conversation with Lord Alexander Chung-Sik Finkle-McGraw (an upper class, landholding Equity Lord) about why Hackworth chose to be a neo-Victorian:

    My life was not without periods of excessive, unreasoning, discipline, usually imposed capriciously by those responsible for laxity in the first place.  That combined with my historical studies led me, as many others, to the conclusion that there was little in the previous century worthy of emulation, and that we must look to the nineteenth century instead for stable social models.

    Well done, Hackworth!  But you must know that the model to which you allude did not long survive the first Victoria.

    We have outgrown much of the ignorance and resolved many of the internal contradictions that characterised [sic] that era (Stephenson 24).

    Neo-Victorianism is a “behavioral discipline that [they] impose upon themselves” (Stephenson 23).  Therefore, they believe that nineteenth-century English cultural values and mores are superior to anything else that has come along in the intervening years, and therefore, they chose to “emulate” the Victorians while resolving “internal contradictions.”

    However, this group is not without its issues such as the restriction of news based on social status.  Stephenson writes, “One of the insights of the Victorian Revival was that it was not necessarily a good thing for everyone to read a completely different newspaper in the morning; so the higher one rose in the society, the more similar one’s Times became to one’s peers’” (37).  This example of double talk indicates another form of social control and stratification through the access to, and flow of, information.  Thus, the neo-Victorians are not literally Wells’ Victorians transferred into the future, but they are a logical extrapolation of that culture in the future with embellishments to their conception of what it meant to be Victorian.

    Stephenson approaches preparing the young for the future from a different tact than Wells.  Nell, the young, lower class girl with a copy of The Young Lady’s Illustrated Primer, grows up to be a knowledgeable and capable young woman who is destined to lead an army of women against the existing male-dominated power structure.  The reason that the Primer is constructed in the first place is because Finkle-McGraw wants Hackworth to design a subversive teaching aid for his granddaughter.  Hackworth realizes the true nature of the Primer when he thinks to himself, “Finkle-McGraw, the embodiment of the Victorian establishment, was a subversive.  He was unhappy because his children were not subversives and was horrified at the thought of Elizabeth [his granddaughter] being raised in the stodgy tradition of her parents.  So now he was trying to subvert his own granddaughter” (Stephenson 82).  Conservatism is at the core of Victorian thought, and one of the most highly regarded neo-Victorians, Finkle-McGraw, wants to radically alter the system from within through education with new technology (The Primer).[4]  Finkle-McGraw came to this plan after realizing that his success derived from his real-life experiences gained prior to becoming a neo-Victorian, and he wanted to endow his granddaughter with similar success derived from her teachings gained from the Primer.  However, it ends up affecting his granddaughter, Nell, as well as a quarter-of-a-million Chinese girls.  Thus, The Primer is a symbol for preparing the neo-Victorians to face a future that Wells’ Elizabeth and Denton could not face as is made clear at the end of “The Story of the Days to Come” when, “Denton’s thoughts fluttered towards the future in a vain attempt at what that scene might be in another two hundred years, and recoiling, turned towards the past” (Wells 261).  Nell has no such “recoil” from facing the future.  Thus, Stephenson presents hope for the future, however ambiguous, in opposition to Wells’ lack of faith in humanity’s future.[5]

    Nell’s destiny and future success is afforded by the work of technocrats such as John Hackworth and Finkle-McGraw.[6]  The very basis of everyone’s life, nanotechnology, is the technocrat’s “gift” to humanity, because it’s a technology of equalization.  For example, after Nell and her big brother, Harv, run away from home, Harv says, “For starters, let’s get some free stuff” (Stephenson 216).  The author goes on to write, “They made their way to a public M.C. [matter compiler] on a street corner and picked out items from the free menu:  boxes of water and nutri-broth, envelopes of sushi made from nanosurimi and rice, candy bars, and…huge crinkly metallized blankets” (216).  Underlying the gift of nanotechnology is the fact that the megacorporations and black market handlers such as Dr. X control much of it.  Even in a nanotechnological future, there is still a cost associated with using specially designed items created by nanotechnology, and use of the Feed, “a bundle of molecular conveyor belts” that move molecules from the Source to matter compliers (Stephenson 8).  Additionally, the nanotech designers such Finkle-McGraw and Hackworth and kingpins such as Dr. X draw on the Feed in order to build the future molecule-by-molecule.  The technocrats may not rule the world, but in this story, they set about subverting their world’s status quo by empowering an orphan woman to lead an army of orphaned girls, but the one way of completely reinventing the world through the Seed, a nanotechnological device that would work like a plant seed except on a larger scale and for making all sorts of fantastic things, is left ambiguous at the end.  This ambiguity reflects how, “social and personal struggle persist, as does material need, despite the highly developed capacities of nanotechnology” (Berne and Schummer 466).  Thus, Stephenson provides no clear future utopia with Wells’ technocrats regardless of the power they yield in a completely technologized society unbounded by post-capitalism.

    Traveling in a temporal direction opposite that of Wells’ “A Story of the Days to Come,” and Stephenson’s The Diamond Age, is Ted Chiang’s short-story, “Seventy-Two Letters.”  It’s about a Victorian past constructed in a world where golem-like engineering and homunculi are realities.  Within this alternate history, the nomenclator Robert Stratton, who automates inanimate objects by using the kabalistic seventy-two letters, is faced with the problem of the human species dying out unless there is a way to combine his science of nomenclature with the biology of human reproduction.  As Smith points out, “Chiang’s primary method is to change underlying natural laws or symbolic systems, creating worlds and situations that are fantastic to us but utterly rational to the characters that must live with them” (par. 3).  Chiang does exactly this:  he alters “underlying natural laws” within a nineteenth-century, Victorian setting, and the characters within his imagined world rationalize these changes by employing science and the scientific method.  Furthermore, Chiang states, “[the story is] based on certain out-of-date ideas about the natural world, but they’re science fictional because the characters in them follow a scientific worldview” (Smith par. 25).  Thus, the story has fantastic elements, but they are set down and followed in a scientific manner through experiment and mathematics placing the story in the realm of SF.

    “Seventy-Two Letters” is described as, “one of the finest representations of the SF subgenre of steampunk” (Beatty par. 2).  Using the comparative definition of steampunk that states, “while cyberpunk works in a setting of late capitalist decay and anarchy, with computer technology as its primary trope, steampunk revisits nineteenth century capitalism, especially Britain, and its primary trope is the steam engine,” I extend this to mean what I call “hard steampunk” (Beatty par. 2).  Chiang’s “Seventy-Two Letters” and other hard steampunk stories follow this more accepted definition of steampunk.  Thus, Chiang’s story of returning to the Victorian past follows a different temporal focus than Wellsian steampunk, but it does so in order to explore issues of the present through the past instead of taking the present to the future.

    Despite the differences of past and future in hard steampunk and Wellsian steampunk, Chiang’s story engages many of the same themes found in the works by Wells and Stephenson.  The obvious connection is the use of Victorian setting and characters.  This unifying element of steampunk is described by Beatty as, “this magical Victorian England is the other side of a metaphor.  It is what we are being compared to, via the golem and nomenclature, so that we can reconceptualize two things in our own time:  the economy, and science on the broadest level” (par. 21).  Thus, the otherness of the Victorians actually allows the reader to reconceptualize the here-and-now, and I agree that this is true for steampunk in general.

    Beatty’s use of the “economy” evokes the conception of capitalism as presented in these works.  Free trade, wages, and ownership are connected to the class systems described in the works by Wells and Stephenson.  Chiang also employs social stratification to develop the plot of “Seventy-Two Letters.”  The middle class Stratton wants to mass produce powered looms at a cheap price through the use of dextrous automata, because, “Cheap cloth is bought at the price of worker’s health; weavers were far better off when textile production was a cottage industry” (Chiang 190).  He desires to improve the conditions of the working, lower classes.  However, Master Sculptor Willoughby resists Stratton’s plans, because he feels, “these automata of yours would put sculptors out of work,” and, “disrupt our entire system of manufacturing” (Chiang 191).  Thus, the story reveals the complexity involved in mass production and how the consequences from one change can wreak havoc upon other elements of the system.  Additionally, Willoughby, though an artisan, represents the impediments to change within a sufficiently complex industrial-capitalist system such as the one that had developed by the middle of the nineteenth-century.

    “Science on the broadest level” connects to both social stratification and control through the efforts of the technocrat.  There are three powerful technocrats in “Seventy-Two Letters,” and they are Stratton, Dr. Nicholas Ashbourne–Stratton’s former college professor, and Lord Fieldhurst–“a noted zoologist and comparative anatomist, [as well as] president of the Royal Society” (Chiang 194).  Fieldhurst, building on the prior work of French scientists, confirms that the human species will be sterile in five generation unless there is scientific intervention.  He employs Ashbourne, and later, Stratton, to discover a method of using nomenclature to “animate” dormant ova within women.  However, his plan is to control future births, thus ensuring separate ruling and working classes, as well as conjuring the specter of social Darwinism.  In his position with substantial government connections, he is a powerful technocrat, but Stratton and Ashbourne secretly devise a way to ensure unrestricted future births through the use of a recursive epithet that obviates control by Fieldhurst.  Therefore, Chiang, evoking Wells, presents a dim future for the past at the hands of elitist technocrats, but salvation arrives from a compassionate technocrat, following a model more closely aligned with Stephenson.

    Genre building, like Chiang’s nomenclature, depends on the proper application of names.  Through these examples, I have identified two types of steampunk based on their chronological focus of looking forward to the future or backward to the past.  It is a subtle, but important, difference between Wellsian steampunk and hard steampunk.  Additionally, grounding their differentiation in the canonical works of H.G. Wells adds greater import to the models that I have described.  Thus, based on these two delineations, further scholarly work may be conducted in the steampunk subgenre of SF by employing a descriptive naming convention such as this, thereby achieving a greater level of critical review on existing and future works.

    Works Cited

    Beatty, Greg.  “The Bridge Between Truth/Death and Power/Knowledge:  Ted Chiang’s ‘Seventy-Two Letters.’”  Strange Horizons.  16 April 2001.  25 December 2006 <http://www.strangehorizons.com/2001/20010416/ted_chiang.shtml&gt;.

    Berne, Rosalyn W. and Joachim Schummer.  “Teaching Societal and Ethical Implications of Nanotechnology to Engineering Students Through Science Fiction.  Bulletin of Science, Technology, & Society 25.6 (2005):  459-468.

    Bleiler, E.F.  “Introduction to the Dover Edition.”  Three Prophetic Science Fiction Novels of H.G. Wells.  New York:  Dover Publications, 1960.  vii-x.

    Burstyn, Joan N.  Victorian Education and the Ideal of Womanhood.  London:  Barnes & Noble Books, 1980.

    Chiang, Ted.  “Seventy-Two Letters.”  Stories of Your Life and Others.  New York:  Tom Doherty Associates, 2002.  179-239.

    Kitchin, Rob and James Kneale.  “Science Fiction or Future Fact?  Exploring Imaginative Geographies of the New Millennium.”  Progress in Human Geography 25.1 (2001):  19-35.

    MacKenzie, Norman and Jeanne.  The Life of H.G. Wells:  The Time Traveller.  London:  Hogarth Press, 1987.

    Nicholls, Peter.  “Steampunk.”  The Encyclopedia of Science Fiction.  Eds. John Clute and Terry Nicholls.  New York:  St. Martin’s, 1995.  1161.

    Smith, Jeremy.  “The Absence of God:  An Interview with Ted Chiang.”  Infinity Plus.  2003.  25 December 2006 <http://www.infinityplus.co.uk/nonfiction/inttchiang.htm&gt;.

    Stephenson, Neal.  The Diamond Age.  London:  Penguin Books, 1996.

    Suvin, Darko.  Metamorphoses of Science Fiction:  On the Poetics and History of a Literary Genre.  London:  Yale University Press, 1979.

    Wells, H.G.  “A Story of the Days to Come.”  Three Prophetic Science Fiction Novels of H.G. Wells.  New York:  Dover Publications, 1960.  189-262.

    —.  The Time MachineThree Prophetic Science Fiction Novels of H.G. Wells.  New York:  Dover Publications, 1960.  263-335.


    [1] The consumerist theme in these three works deserves its own study in a separate paper.

    [2] In The Time Machine, Wells reveals a far future where the classes are divided on evolutionary grounds.  The pleasure seeking Eloi on the surface evolved from the bourgeoisie, while the underground workers, the Morlocks, evolved from the working classes.

    [3] Stephenson’s sprawl is in opposition to Wells’ high walled cities.  This idea of city building can be connected to the respective author’s ideas of bounded social structures that are further described in this paper.

    [4] Using technology to change female lives in a future connected to Victorianism is connected to the fact that, “Technological advances changed women’s social and economic roles in nineteenth-century England, and polarised [sic] the life experiences of working and non-working women” (Burstyn 30).  Those changes were not always necessarily empowering, but it reflects the historical and SF observation that new technologies effect social change.

    [5] Finkle-McGraw’s character is partially representative of Wells, in that he wants to shake things up, just as Wells, “eagerly used alien and powerful biological species as a rod to chastize [sic] Victorian man” (Suvin 209).

    [6] Nell’s anti-Wellsian, hopeful ascent from humble beginnings is another Dickensian element of Stephenson’s novel, and as in the works of Dickens, Nell’s destiny is the exception rather than the rule.

  • Recovered Writing: MA in SF Studies, Genre Definitions Paper 1, Mega-text and the Cyberpunk Subgenre, Nov 13, 2006

    This is the sixth post in a series that I call, “Recovered Writing.” I am going through my personal archive of undergraduate and graduate school writing, recovering those essays I consider interesting but that I am unlikely to revise for traditional publication, and posting those essays as-is on my blog in the hope of engaging others with these ideas that played a formative role in my development as a scholar and teacher. Because this and the other essays in the Recovered Writing series are posted as-is and edited only for web-readability, I hope that readers will accept them for what they are–undergraduate and graduate school essays conveying varying degrees of argumentation, rigor, idea development, and research. Furthermore, I dislike the idea of these essays languishing in a digital tomb, so I offer them here to excite your curiosity and encourage your conversation.

    As I remember it, Professor Andy Sawyer led the Genre Definitions module of the MA in Science Fiction Studies program, but we had some seminars with Professor Peter Wright. This is the first of two major essays from the Genre Definitions module. It allowed me to begin my research in an area that I was very interested in (i.e., cyberpunk) but that I had not yet seriously researched.

    Jason W. Ellis

    Professor Andy Sawyer

    Science Fiction Studies Core Module 1: Genre Definitions

    13 November 2006

    Mega-text and the Cyberpunk Subgenre

    In Bruce Sterling’s preface to Mirrorshades:  The Cyberpunk Anthology, he sets about constructing a definition of cyberpunk. Sterling points out “the Cyberpunks as a group are steeped in the lore and tradition of the SF field” (x).  However, cyberpunk authors changed traditional science fiction (SF) vectors by “overlapping…worlds that were formerly separate:  the realm of the high tech, and the modern pop underground” (Sterling xi).    Therefore, cyberpunk is arguably a subgenre of SF, because its practitioners build on earlier SF works while writing stories based on a new fusion of ideas.  Additionally, the dialog between works of cyberpunk and other works of SF provide a connection to an overarching meta-text.  This connecting dialog is accomplished by the sharing of language, terminology, and situations.  I would extend this argument by saying that cyberpunk operates within its own mega-text that is particular to works decidedly cyberpunk in orientation.

    Two works of cyberpunk in mega-text dialog with one another are William Gibson’s Neuromancer and Neal Stephenson’s Snow Crash.  Gibson’s early work is said to be the foundation of cyberpunk[1], and Stephenson’s work is equally considered essential to the movement.  I argue that there exists a dialog between the works of Gibson and Stephenson that forms the basis of a cyberpunk mega-text that is also connected to the larger SF mega-text.

    Christine Brooke-Rose first put forth the concept of a mega-text, or megastory.   She writes, “The realistic narrative is hitched to a megastory (history, geography), itself valorised, which doubles and illuminates it, creating expectations on the line of least resistance through a text already known, usually as close as possible to the reader’s experience” (Brooke-Rose 243).  SF authors, unlike mimetic authors, have to rely on anchoring their stories into ideas, concepts, and language that have been employed in previous works by other authors.  Essentially, SF is reliant on its situation within a network of texts including both non-fiction (e.g., science and technology) and fiction (e.g., SF, detective fiction, and other genre fiction).

    On the one hand, SF’s central theme is that it’s extrapolated from real and theoretical scientific and technological concepts of the here-and-now.  This means that authors draw on the large body of scientific works and technological developments that SF readers may be acutely or tangentially aware of.  Additionally, SF, like science itself, is based on building upon prior works.  This is not to say that subsequent SF works have citations pointing back to passages and data contained in other works, but it does mean that SF is not written within a vacuum.  SF authors build on ideas that they have received from reading works within and without the genre.

    Damien Broderick extends Brooke-Rose’s concept of the megastory by a closer reading of its importance to SF, and in so doing, he coins a new term, the mega-text.  His concept of the mega-text refers to the overlay of SF texts, themes, and ideas as, “the mutually imbricated sf texts” (59).  SF stories, for the most part, are an imbrication of texts in a three dimensional space where concepts and terminology float freely between the layers formed by the many stories thus arrayed.

    The mega-text is a double-edged sword that represents the shared space of terminology, ideas, and themes that serve to both familiarize, as well as defamiliarize the reader.  He goes on to write, “But that familiarity, so necessary in alerting trained readers to the appropriate reception codes and strategies for concretising an sf text, maintains at its heart a de-familiarising impulse absolutely pivotal to the form’s specificity” (Broderick 60).  The SF mega-text is a shared space of concepts and terminology that many SF writers draw upon in the crafting of their stories.  SF readers rely on authorial use of the ideas contained in the mega-text in order to situate themselves in an otherwise (more or less) overwhelmingly fantastic place.  However, it is the shared elements of the mega-text that form the “de-familiarising impulse absolutely pivotal to the form’s specificity.”

    The shared elements, or as Gary K. Wolfe labeled them, icons, are built-up “using a strategy of semiological compensation, or redundancy and overcoding…[The] sf mega-text works by embedding each new work…in an even vaster web of interpenetrating semantic and tropic givens or vectors” (Broderick 59).  The mega-text serves as the “text tube” where ideas react with one another and form new compounds and substances, as well as reveal litmus colors that indicate how one text is related to another across the mega-text network.  Reagents in the SF mega-text include computers, spaceships, robots, and solvable problems.  Cyberpunk icons include networked computers, the network, multinational corporations, virtual reality, disembodiment facilitated through technology, and problems sans solution.

    Gibson’s Neuromancer is widely accepted as the foundational cyberpunk work, and it first lends itself to the SF mega-text by the author generating cognitive estrangement[2] through the establishment of setting in its opening sentence.  Gibson begins, “The sky above the port was the color of television, tuned to a dead channel” (3).  The description of the sky is estranging from the way in which one would normally characterize the sky, and it is rationally described through the language of technology (i.e., television).

    Also, Gibson employs terminology that connects to a shared SF terminology that reinforces this text’s membership in the SF mega-text.  For example, Gibson’s description of the protagonist, Case, is densely packed with powerful descriptions and technologically-oriented words that elicit the feel of an SF story:

    Case was twenty-four.  At twenty-two, he’d been a cowboy, a rustler, one of the best in the Sprawl…He’d operated on an almost permanent adrenaline high…jacked into a custom cyberspace deck that projected his disembodied consciousness into the consensual hallucination that was the matrix.  A thief, he’d worked for other, wealthier thieves, employers who provide the exotic software required to penetrate the bright walls of corporate systems, opening windows into rich fields of data (5).

    Gibson re-envisions a cattle ‘rustler’ with the future occupation of a data ‘thief.’  Future corporations that protect their data behind ‘bright walls’ instead of fences, replace the ranches of the past.  And most importantly, Case ‘jacks’ into ‘cyberspace’ using a ‘custom deck’ that leaves him ‘disembodied’ within the ‘consensual hallucination,’ which is an artificial construct of reality known as the ‘matrix.’  Old becomes new and therefore, estranging.

    In addition to Gibson’s use of computer technology in this narrative, he also conjures other images in crafting Neuromancer.  The style of the novel is distinctly noir.  Case’s world is ambiguously not dualistic and there is no apparent resolution at the end.  Also, he features the female cyborg Molly, the AI Wintermute, who wants to engage in the capitalist system, the near-immortal Tessier-Ashpool S.A. family/mega-corporation, and the spiritually positive Zion cluster Rastas.

    Neal Stephenson extends these cyberpunk icons through the use of language and narrative style in his novel, Snow Crash, published eight years after Gibson’s Neuromancer.  Again, from the opening lines of the text, the reader is thrown into a world that is recognizable, but subtly different than the here-and-now:

    The Deliverator belongs to an elite order…Right now, he is preparing to carry out his third mission of the night.  His uniform is black as activated charcoal…A bullet will bounce off its arachnofiber weave like a wren hitting a patio door, but excess perspiration wafts through it like a breeze through a freshly napalmed forest.  Where his body has bony extremities, the suit has sintered armorgel…[that] protects like a stack of telephone books (Stephenson 1).

    ‘The Deliverator’ has a ‘Terminator’ ring to it, and the name is capitalized.  He’s on his ‘third mission,’ wearing a black uniform that is protected by ‘arachnofiber weave’ and ‘sintered armorgel.’  All of this protection and militarized language (e.g., mission, bullet, napalmed forest, and armor) is established for “pizza delivery” (Stephenson 3).  Thus, today’s mundane is rendered tomorrow’s exotic.

    In addition to the dense and destabilizing openings to these cyberpunk stories, Stephenson relies on a shared set of terminology to describe the computer-based-scapes in which his character, Hiro Protagonist, shares an affinity with Gibson’s Case.  Hiro writes “microcode (software)” (Stephenson 3).  When he uses his computer, he wears “shiny goggles that wrap halfway around his head” that “throw a light, smoky haze across his eyes and reflect a distorted wide-angle view of a brilliantly lit boulevard that stretches off into an infinite blackness.  This boulevard does not really exist; it is a computer-rendered view of an imaginary place” (Stephenson 19).  The ‘imaginary place’ that is projected onto Hiro’s eyes from the goggles is another description of Gibson’s “consensual hallucination that was the matrix” (Gibson 5).

    Following Stephenson’s technical explanation of Hiro’s goggles, he best makes the connection to Gibson’s Neuromancer when he writes:

    So Hiro’s not actually here at all.  He’s in a computer-generated universe that his computer is drawing onto his goggles and pumping into his earphones.  In the lingo, this imaginary place is known as the Metaverse.  Hiro spends a lot of time in the Metaverse.  It beats the shit out of the U-Stor-It (22).

    This passage establishes another characteristic of cyberpunk:  the desire to leave physical reality and escape into a computer generated world.  Gibson describes Case’s crisis over losing the ability to disengage his body and enter cyberspace when he writes,  “They damaged his nervous system with a wartime Russian mycotoxin…The body was meat.  Case fell into the prison of his own flesh” (6).  The ‘meatspace’ is undesirable to the computer jockey.  Cyberspace and physical disembodiment is the desired space in which to work and live.  In the lives of both Case and Hiro, they live in a dirty and harsh world that doesn’t compare to the beautifully rendered and clean spaces found in their respective cyberspace or Metaverse.

    Other icons in Stephenson’s novel that engage the discussion began by Neuromancer include:  a noir style, cyborgs (the mixed race Hiro, the mixed education of Juanita, and the gargoyle information gatherers), language as a programming language, media conglomerates, Cosa Nostra pizza delivery, Burbclaves, and the negative spirituality of the Reverend Wayne Pearly Gates franchise.

    Gibson’s groundbreaking novel, Neuromancer, founded what became to be known as cyberpunk, and Stephenson extended cyberpunk by adding to its mega-text through his work, Snow Crash.  These novels engage in a dialog between themselves, as well as in a wider network of SF texts and real-world science and technology. [3]

    SF constitutes a mega-text based on historically established terminological and stylistic icons that SF writers are free to draw from, as well as add to, in their own writings.  Cyberpunk is a literary movement that came about in the 1980s as some SF writers decided to strike off in a new direction by remixing historical tropes from SF and detective fiction, as well as bringing together new technology and pop iconography.  Therefore, cyberpunk is connected to and in dialog with the SF mega-text, but it has its own mega-text founded on icons unique to the cyberpunk movement.

    Works Cited

    Broderick, Damien.  Reading by Starlight:  Postmodern Science Fiction.  London:  Routledge, 1995.

    Brooke-Rose, Christine.  A Rhetoric of the Unreal:  Studies in Narrative and Structure, Especially of the Fantastic.  Cambridge:  Cambridge University Press, 1981.

    Gibson, William. Burning Chrome.  London:  HarperCollins, 1995.

    —.  Neuromancer.  New York:  Ace, 1984.

    Nicholls, Terry.  “Cyberpunk.”  The Encyclopedia of Science Fiction.  Eds. John Clute and Terry Nicholls.  New York:  St. Martin’s, 1995.

    Oshii, Mamoru.  Ghost in the Shell.  Manga Video, 1996.

    Scott, Ridley.  Blade Runner.  Perf. Harrison Ford and Rutger Hauer.  Warner Brothers, 1982.

    Stephenson, Neal.  Snow Crash.  New York:  Bantam Books, 2000.

    Sterling, Bruce.  “Bruce Sterling’s Idea of What Every Well-Appointed ‘Cyberpunk SF’ Library Collection Should Possess.”  EFF Publications–Bruce Sterling Archive August 1996.  5 November 2006 <http://www.eff.org/Misc/Publications/Bruce_Sterling/cyberpunk_library.biblio&gt;.

    —.  “Preface.” Mirrorshades:  The Cyberpunk Anthology.  Ed. Bruce Sterling.  New York:  Ace, 1988.  ix-xvi.

    Suvin, Darko.  “Estrangement and Cognition.”  Speculations on Speculation:  Theories of Science Fiction.  Eds. James Gunn and Matthew Candelaria.  Oxford:  Scarecrow Press, 2005.

    Wachowki, Andy and Larry Wachowski, dirs.  The Matrix.  Perf. Keanu Reeves and Laurence Fishburne.  Warner Brothers, 1999.


    [1] Gibson first coins the term  “cyberspace” in his short story, “Burning Chrome.”  However, he gives it a more thorough treatment in his novel, Neuromancer.  Cyberspace is arguably the element that solidified the cyberpunk movement.

    [2] Darko Suvin writes in “Estrangement and Cognition,” “SF is, then a literary genre whose necessary and sufficient conditions are the presence and interaction of estrangement and cognition, and whose main formal device is an imaginative framework alternative to the author’s empirical environments” (27).  Suvin introduced the idea of cognition to SF studies when he paired it to the notion of estrangement.  This resulted in an explicit division between fantasy and SF, thus further solidifying SF as a distinct genre.

    [3] This survey of two cyberpunk novels offers only a glimpse of the dialog between texts that generates the mega-text definition of the cyberpunk subgenre.  Other cyberpunk mega-text contributors include Greg Bear, Greg Egan, Rudy Rucker, Lewis Shiner, Paul Di Filippo, and Pat Cadigan.  Cyberpunk oriented films include The Matrix and Ghost in the Shell.  Furthermore, there are, to borrow Peter Nicholl’s phrase, “cyberpunk ancestors” (289).  These pre-cyberpunk authors were writing stories that share a cyberpunk orientation.  These ancestors include Philip K. Dick, James Tiptree, Jr., and J.G. Ballard and films such as Blade Runner (288-289).  Further cyberpunk mega-text works can be found in “Bruce Sterling’s Idea of What Every Well-Appointed ‘Cyberpunk SF’ Library Collection Should Possess.”