While continuing to sort my LEGO brick collection, I discovered four more Plate (A) 4M 45° pieces. With these special elements in-hand, I updated and expanded my LEGO Iron Man’s Hall of Armor, which I wrote about previously here.
I used a similar repetition for each armor suit pod, but I added one stud roof tiles (Roof Tile 1X1X2/3, Abs) at the base of each vertical transparent blue wall on either side of an armor suit.
Armors from left to right: Mark III (Iron Man film), Mark VI (Avengers), and Mark XVII “Heartbreaker” (Iron Man 3)
To complete the model, I needed Iron Man’s armor with the triangular arc reactor window from the first Avengers movie (Mark VI armor). I ordered the 30167 polybag on ebay from a seller in Brooklyn (interestingly, it takes longer for mail to arrive from within my city borough than it does from California or even Germany at standard postal rates!).
Armors from left to right: Mark XVII “Heartbreaker” (Iron Man 3), Mark XLII (Iron Man 3), and Mark XLIII (Avengers: Age of Ultron).Armors from left to right: Mark XLIII (Avengers: Age of Ultron), Mark XLV (Avengers: Age of Ultron), and Mark XLVI (Captain America: Civil War).
I needed to redesign the base, so I opted to give it a symmetrical support underneath and and a stairway entrance in the southward position. It connects to the circular armor pod assembly with Technics connector pegs and bricks under the northward armor pod. While the center platform makes a tight and neat fit to the upper three pods, its plate studs do not line up with the side or bottom pods (there is a slight gap of about 1/16 to 1/8 of an inch).
It is a sturdy model that can be lifted from any point. Due to its limited interior space and the size of my adult hands, it is difficult to remove and replace the Iron Man armor in each pod.
My next idea for the set is to elevate it by about its current height and create a crank-driven lift in the central platform for Tony Stark’s grand entrance. This will take some more planning and time. I’m sure that Ant Man will be watching my progress.
Usually when folks talk about Everyday Carry (EDC), they are referring to preparedness, emergency readiness, and SHTF. It can also mean the kit that one carries on his or her person everyday for whatever reason. I would like to expand EDC to include LEGO.
For me, and I suspect many others, LEGO is a source of imagination, thought, expression, and stress relief. Why not carry a selection of LEGO bricks, pieces, and minifigures with you for any eventuality–thinking through a problem, filling spare time, demonstrating an idea to others, or sharing fun with a friend.
Muji’s Portable Case (64 x 52 x 20 mm) is a very good size for an essentials-only LEGO kit that can fit in a shirt pocket, pouch, or bag (shown above). The Portable Case easily holds two LEGO minifigures, a minifigure with bricks, or bricks alone. I have included photos of sample kits that I built to use with the Portable Case as a LEGO EDC: an off-road vehicle with obstacles, an aeronautics set, an Iron Man set, and a The Last Starfighter set with a Gunstar and Kodan Deck Fighter.
Off-Road Vehicle
Aeronautics Set (with control tower, two rockets, and airplane)
Iron Man Set (with attacking robot and blasted wall)
The Last Starfighter Set (with Gunstar, Kodan Deck Fighter, and asteroids)
Of course, these are only a few of the infinite possibilities for building your own LEGO EDC. An Altoids tin would serve a similarly good purpose to hold a small selection of LEGO bricks, elements, and minifigures for building on the go. I imagine that children (and not just AFOLs) would dig something like this, too.
I picked the Muju Portable Case due to its size and sturdy construction, but Muji has other size cases that would work well if you need to carry additional LEGO in your daily kit.
EDC LEGO kits should be something that bring joy to the work of imagination and building. Carry what you need, and keep your kit fresh for the cognitive and imaginative work at hand. Also, we can spread the joy that comes from this mind-work with our hands to others with customized kits tailored to friends or coworkers’ needs.
UPDATE: I expanded this design and reported on it here.
As I wrote in my previous blog post, I have been sorting my LEGO bricks. This has helped me organize the LEGO pieces that I have, and it has helped me count the quantity that I have in a given type or color brick. This greater knowledge about the bricks in my collection inspired me last night to build a better Iron Man’s Hall of Armor (above) using the “A-frame” plates or “Plate (A) 4M 45°” from 75137 Carbon-Freezing Chamber.
My original Hall of Armor (above) was a play-oriented set, but it admittedly required care in its handling. It borrowed heavily from the Malibu Mansion and Avengers Tower sets. The curve of the armor display was accomplished with the central pad locked to the base with a 2×4 plate, each adjacent pad was connected to it with a plate hinge and supported beneath by non-locking flat plates, and the ends were connected to the base plate with 1×1 round plates. It worked, but it was fragile and admittedly very busy in its appearance. I thought that I could do better with a different approach focused on using system and Technics pieces, repetition, and strength.
First, I designed the display bad for each Iron Man armor suit. I based it around a 4×6 plate and leftover translucent blue elements from the Avengers Tower set.
I connected the five armor display pads at the top and bottom of each using the Plate (A) 4M 45°. The center pad and the end pads are built up to 1 brick height to accommodate the 3-hole Technic connector brick beneath the center pad. This is where the platform between the armor pads will connect.
The central platform has a 3-hole Technic brick at the narrow end. It connects to the hall of armor arc with three Technic connector bushings. I used 1×1 bricks with outward facing stud all along the front of the display (both ends of the Hall of Armor arc and the central platform). I affixed flat dark grey plates to these to create a contrast with the light grey of the platform surface.
This new design is more for display than playability. It is a much stronger model than my previous one, and it uses LEGO elements in new ways that I had not experimented with on a MOC before. In particular, I was very happy when the central platform perfectly interconnected with the sweep of the Hall of Armor arc. Also, I was able to build a MOC that utilized repetition in the design of the armor display pads, because I had an inventory and organizing system for my LEGO bricks. Had I not sorted my bricks, I don’t think that I would have been able to come up with this design and implement it as quickly as I did.
While you’re looking at the images, can you spot a spy in the model?
This Saturday afternoon, I wanted to make something useful by doing something fun, so I made a small batch of custom business cards using a rubber stamp and one of Y’s nib or dip pens.
First, I assembled the materials for my business cards. I picked up “Message Card” packs in white and kraft from Muji in Manhattan.
Next, I found a cute neko hanko/pottering cat rubber stamp that I liked at Kinokuniya by Bryant Park. This particular rubber stamp shows a cat brushing his teeth with the message おはよう (prounounced as ohayo), and translated as “good morning.” (NB: Y told me that the trick to properly inking the stamp is to hold the ink pad upside down and bring the stamp into contact with the pad from below in an upward motion–tap tap tap.)
Since I wanted to write each card’s message by hand, I figured that using a dip pen would lead to a more interesting end product due to my being a novice using that kind of pen. I knew that there would be more variability with my writing than if I used a ball point pen, which is the look that I wanted each business card to have. (NB: Y instructed me to dip the nib into the ink well and then to dab off excess ink on the rim of the ink well before beginning to write.)
With my materials gathered, I cleared a bit of desk space and put a scrap piece of paper down to catch any stray ink from the ink pad and stamp or the ink well and nib pen. Also, I used the scrap paper to plan out what exactly I wanted to write on each business card, which in this case was:
Jason W. Ellis
Science Fiction
Computers
LEGO
dynamicsubspace.net
dynamicsubspace@gmail
With this first batch, I made ten business cards to give out to special contacts. Each card is slightly different. Because each is handmade, each card is unique. Perhaps this uniqueness and care put into each card will itself represent something important about me and my work ethic to those persons who receive one of these cards.
Also, I found this work to be enjoyable and relaxing. Inking the stamp, pressing the stamp, dipping the pen into ink, dabbing excess ink on the edge of the ink well, carefully writing with the nib are all satisfying activities. I found stamping and handwriting to be pleasurable during the act of making the cards. It was gratifying to see the finished cards peppered all over my desk.
I delivered this presentation at the James Madison University Pulp Studies Symposium on October 7, 2016. The video above shows my presentation’s images, and the script of my talk is included below.
The paper is about introducing new audiences to old ideas for the benefit of two different City Tech audiences: 1) frame the historical publication context of science fiction short stories for students, and 2) illuminate the deep history of technological ideas for faculty fellows in the NEH-funded “Cultural History of Digital Technology” project.
[UPDATE: The symposium was a great success! Thank you to everyone who had questions and comments during our session. I posted photos taken by colleague Caroline Hellman over at the Science Fiction at City Tech website.]
Engagement, Learning and Inspiration in SF: Use Cases for the City Tech Science Fiction Collection
Jason W. Ellis
In the first issue of Amazing Stories dated April 1926, Hugo Gernsback writes:
By ‘scientifiction’ I mean the Jules Verne, H. G. Wells and Edgar Allan Poe type of story—a charming romance intermingled with scientific fact and prophetic vision … Not only do these amazing tales make tremendously interesting reading—they are always instructive. (Gernsback 3)
According to Gernsback, the literary genre that would become known as science fiction combines romance, scientific fact, and prophetic vision. The romance engages the reader in an interesting story. The facts instruct the reader in science and technology. The prophetic vision extrapolates from what is known into the not-yet-known and simultaneously inspires readers to realize that vision. I believe that Gernsback’s vision of SF is fundamental to arguments for SF collections at colleges with a pedagogical and community-serving commission like City Tech. Our college occupies several buildings in downtown Brooklyn and serves the educational needs of over 17,000 students. Historically a trade and vocational school, it has over time and by design developed into a senior college of the City University of New York (CUNY) system. Nevertheless, the students it serves and the fields it attempts to prepare them for are primarily focused on STEM career paths. While not all stakeholders recognize the importance that the humanities have to STEM graduates’ success and overall outlook, the administration’s support of the City Tech Science Fiction Collection signals at least one way in which the humanities—in this case via SF—is seen as supportive to the otherwise STEM-focused educational work of the college. In effect, SF and the collection serves as a source for engagement, learning, and inspiration for students who have much to gain from it as a literary genre that reveals the inextricable linkages between STEM and the humanities. While I cannot within the scope of this presentation explore all of these functions of SF, I will restrict myself to discussing how I have used the collection to support my teaching and pedagogical work at City Tech.
Teaching Science Fiction from a Historical Perspective
For students, my SF syllabus takes a historical approach to the genre. Following Brian Aldiss, I point to Mary Shelley’s Frankenstein as the genre’s beginning, because its plot pivots upon on an extrapolation of science and technology. Following this novel, I have students read a chronological progression of short stories that correspond with the movements in the genre: proto-science fiction and SF’s influences, H.G. Wells and his scientific romances, Jules Verne and his Voyages extraordinaires, Hugo Gernsback’s scientifiction and the pulps, John W. Campbell, Jr. and the Golden Age, the New Wave, Feminist SF, Cyberpunk, and contemporary SF. Looking at my current syllabus, which draws on readings from the Wesleyan Anthology of Science Fiction and a few stories in PDF form that are not in the anthology, over half appear for the first time in magazines held in the City Tech Science Fiction Collection, including: Isaac Asimov’s “Reason,” Astounding Science Fiction, April 1941; Tom Godwin’s “The Cold Equations,” Astounding Science Fiction August 1954; Robert Heinlein’s “All You Zombies—,“ The Magazine of Fantasy and Science Fiction, March 1959; Harlan Ellison’s “Repent, Harlequin! Said the Ticktockman,” Galaxy Magazine, December 1965; Philip K. Dick’s “We Can Remember It For You Wholesale,” The Magazine of Fantasy and Science Fiction April 1966; James Tiptree, Jr’s “The Women Men Don’t See,” The Magazine of Fantasy and Science Fiction December 1973; William Gibson’s “Burning Chrome,” Omni July 1982; and Octavia Butler’s “Speech Sounds,” Isaac Asimov’s Science Fiction Magazine Mid-December 1983. In addition to discussing each story in its historical context and its addressing Gernsback’s tripartite definition (along with other definitions, too), I show students photos of the magazines and their contents. I relate how these magazines were a big deal that introduced readers to engaging stories, new science and technology, and inspirational ideas via the haptic and tactile experience of reading printed magazines. Furthermore, the contents of a given magazine add an anthropological context to the magazines via editorials, letters, fandom, and advertising. Finally, the magazines help situate the readings for students, because they empower me to point at the library and take the readings out of the abstract realm of anthologization.
NEH-sponsored “Cultural History of Digital Technology” Project
While my students’ experience of SF is enriched by the historical materiality of our readings, City Tech’s faculty, who are engaged in pedagogical planning that bridges STEM and the humanities, share some of the same needs as my students. I have learned that my STEM-focused colleagues are experts in their fields, but many do not conceptualize SF on one level as a literary genre that addresses Gernsback’s tripartite definition: romance, scientific facts, and prophetic vision, or on another level as a literary form built on interdisciplinary STEM methodologies (i.e., building assemblages of ideas and constructing extrapolations) and focused on the effects of science and technology on humanity and vice versa (e.g., Asimov’s concept of “social science fiction” or Philip K. Dick’s epistemological and ontological adventures). Professor Anne Leonhardt of Architectural Technology and director of the NEH-funded project titled, “The Cultural History of Digital Technology: Postulating a Humanities Approach to STEM,” asked me to join and contribute my humanities-focused perspective. The project’s goal is to create six interdisciplinary pedagogical modules—on maps, fractals, robotics and sociality, geotagging, topology, and finally, robotics and the workplace. We do this by inviting speakers, holding reading groups, and participating in pedagogical workshops. The student-facing modules will integrate readings, classroom lecture and demonstration, and a hands-on activity. Initially, I helped with finding readings for two modules—fractals and topology, but as I describe below, I have leveraged the City Tech Science Fiction Collection’s magazine holdings and demonstrated that humanities folks can do more than find interesting readings. Also, I will use Gernsback’s definition as a measure of each considered story’s usefulness to the module’s goals.
3D Printing
The first module that I contributed readings to is called “Fractals: Patterning, Fabrication, and the Materiality of Thinking.” Its purpose is to bridge students’ understanding of mathematics to the natural world by using fractal geometry—the notion that Benoit Mandelbrot introduced as the process and principle of order and structure underlying the physical world. We teach students the underlying principles of fractal geometry, help them create a workflow using open-source tools to generate a 3D printable STL, or STereoLithography model, and finally, have them print their model using one of City Tech’s powder or plastic 3D printers.
Initially, I did not consider the City Tech Science Fiction Collection’s holdings, because everything was sitting in 160 boxes stacked floor to ceiling in my office and my former colleague, Alan Lovegreen’s office. Rudy Rucker’s “As Above, So Below” (1989), a story not widely anthologized but available on the author’s website, first came to mind, because I knew that both sides of his professional work touched on this topic. Rucker, a cyberpunk SF writer and mathematician, had written this story after his own attempts at discovering what is now called a “Mandelbulb,” or a three-dimensional plot of the Mandelbrot set, the recognizable image based on a simple iterative function explored in the work of Benoit Mandelbrot. In Rucker’s story, a mathematican hacks together a program that creates a three-dimensional Mandelbrot set that breaks out of his computer screen and takes him on a trippy voyage away from life and into a crabmeat can in his pantry where he can code and enjoy energy drinks for the rest of his life—as long as no one get hungry for canned crab. While it is an interesting story and Rucker’s work on the Mandelbulb is noted in the module, his story is more romantic and possibly prophetic, but less instructive.
Shortly thereafter, Alan and I finished moving and shelving the City Tech SF Collection, and I began searching for a better story in the collection’s magazines—a story that fulfills the Gernsbackian requirements and connects to both of the module’s topics: fractals and 3D printing. One such contender was Robert Heinlein’s “Waldo,” which tended to capture the materiality-emphasis of the module better than Rucker’s much later story. Published in August 1942 in Astounding Science Fiction as by Heinlein’s pseudonym Anson MacDonald, “Waldo” features on the cover with art by Hubert Rogers and story illustration by Paul Orban. The story is where the term for a remote manipulator system is coined—a waldo. However, the story is about a man named Waldo Jones who invents remote manipulators to enable his weakened body to act on the world. With his invention, he sets out to make smaller ones and smaller ones until they were capable of manipulating microscopic neural tissue and investigate the cause of his physical handicap. The idea then is that waldoes could be used to build up matter in the same way they were used to build smaller versions of themselves. Heinlein’s story fulfills Gernsback’s requirements—romance (intrigue and revenge), scientific fact (cybernetics), and prophetic vision (what possibilities might waldoes enable), but it does not fulfill both module topics as strongly.
Eventually, I found the story that is credited as the first SF describing 3D printing in detail: Eric Frank Russell’s “Hobbyist,” in the September 1947 issue of Astounding Science Fiction. Unlike “Waldo,” “Hobbyist” is not as widely anthologized, so having access to it in its original magazine was a bonus. If you are familiar with the contemporary video game, No Man’s Sky, then you have an idea about what “Hobbyist” is generally about. Astronaut Steve Ander and his companion parrot Laura crash land on a distant world and are in need of nickel-thorium alloy for fuel, which will hopefully get them a little closer to home. While scavenging around the crash site, Ander notices unsettling patterns of repetition in the world around him and discovers a structure that houses what amounts to a collection of life forms created in a 3D printer of sorts and maintained by an omnipotent being. The narrator describes it thus:
It was done by electroponics, atom fed to atom like brick after brick to build a house. It wasn’t synthesis because that’s only assembly, and this was assembly plus growth in response to unknown laws. In each of these machines, he knew, was some key or code or cipher, some weird master-control of unimaginable complexity, determining the patterns each was building—and the patterns were infinitely variable. (Russell 56)
“Hobbyist” satisfied the Gernsbackian requirements—romance (escape the planet), scientific fact (small scale engineering, iterative and fractal growth), and prophetic vision (might this technology make us gods?) and united both module topics. Capturing “Hobbyist” with my iPhone and Scanner Pro app, I shared the story with the other NEH Fellows— the story’s text and in-story illustrations by Edd Cartier and cover art by Alejandro de Cañedo. During meetings, I related the history of the magazine and how that adds to the importance of the story as a nodal point of STEM ideas expressed through SF long before 3D printing was first innovated in the 1980s, and even before it was described in theoretical terms by Richard Feynman in his well-known December 1959 American Physical Society presentation, “There’s Plenty of Room at the Bottom.”
Topology
The second module that I contributed to is called “Topology: Behind Escher’s Wizardry, A Look at the Development of Modeling and Fabrication.” Unlike the earlier fractal module, the topology module would involve programming to create each student’s 3D printed model. In addition to my role as the humanist on the team, I made this a personal challenge to relearn Wolfram Mathematica, a symbolic computation program that supports a relatively easy-to-use programming language, because I wanted to demonstrate how its could satisfy all aspects of teaching, coding, and modeling. I began by creating a Mathematica workbook that demonstrated topology concepts, such as points, lines, polygons, and dimensionality, and easy-to-follow programming tutorials of topological surfaces. Additionally, I showed how Mathematica exported 3D printable STL files of the topological models students would create.
Initially, we considered Edwin Abbott’s Flatland: A Romance of Many Dimensions (1884), but Professor Satyanand Singh, a colleague in the Mathematics department, suggested that we show a video based on Abbott’s story instead. This created an opportunity.
While performing serious play with Mathematica, I recalled Robert Heinlein’s “—And He Built a Crooked House” from the February 1941 issue of Astounding Science Fiction. Featuring cover art by Hubert Rogers and story illustrations by Charles Schneeman, the story is about an ambitious architect who designs a house in the shape of an unfolded tesseract, or a four-dimensional cube. Unfolded means to create a geometric net or the interconnected, component elements of the object. For example, a three-dimensional cube unfolds into a net composed of two-dimensional squares arranged in eleven different configurations. On the other hand, a tesseract, which is four-dimensional, unfolds into a net of connected three-dimensional cubes with 168 possible configurations! The architect’s innovative design is such an arrangement of three-dimensional cubes, which in this case, resembles the Cross of St. Peter. Unfortunately, having been built in California, there is an earthquake and the house collapses into itself forming a nondescript house-like cube. The incredulous architect and his nonplussed clients enter the domicile to investigate and become trapped within the structure’s weird, higher-dimensional geometry. It is an improbable story, but it captures the strangeness of higher dimensions and introduces topics for discussion. “—And He Built a Crooked House” fulfills Gernsback’s definition—romance (escape the counter-intuitive house-turned-maze), scientific fact (higher dimensionality), and prophetic vision (let’s use math to build innovative buildings), and it tangentially fulfills the module’s focus on topology.
The NEH project is on going, so there are opportunities to locate other stories and materials in the SF magazines held in the City Tech Science Fiction Collection. In my SF class, I hope to bring my students to the archives for special projects pre-arranged with the librarians. Professor Jill Belli is doing this now, and some of her students’ work will be features in a special session of the upcoming Symposium on Amazing Stories: Inspiration, Learning, and Adventure in Science Fiction on November 29 at City Tech, which I hope that you all will consider presenting or attending. Thank you for listening.
Works Cited
Gernsback, Hugo. “A New Sort of Magazine.” Amazing Stories April 1926: 3.
Heinlein, Robert. “—And He Built a Crooked House. Astounding Science Fiction, February 1941, 68-83.
Russell, Eric Frank. “Hobbyist.” Astounding Science Fiction, September 1947. 33-61