Blog

  • The Image of Women in Philip K. Dick’s Ubik

    I’m very close to completing the first draft of my Methods course paper rewrite on Philip K. Dick’s 1969 novel, Ubik. Instead of talking about the metaphysical implications exposed by Dick’s idea of half-life, I switched tracks and I’m now writing about the image of women in the novel. I’m beginning with Joanna Russ’ 1974 essay from Vertex titled, “The Image of Women in Science Fiction.” It’s a very on-target piece of Second Wave Feminism theorization about the representation of women in SF. Russ’ take on it at that time is that there are no women in SF, just images of women. For my presentation, I’m specifically writing about Ella Hyde Runciter, and the different ways she’s presented in the second and sixteenth chapters (the one after first, and the one before last). I’m closing with a discussion about Dick’s mathematical error in chapter four in counting the female inertials in Runciter’s office. I have high hopes for the paper, which I’ll be presenting in class on Thursday. One thing I don’t like about he presentation is that we have to do it standing up. I’ve been to six conferences, and never once have I had to stand. If I’m going to talk for twenty minutes, I’d like to be comfortable.

  • Galaxy Quest and Fandom

    This is my second review segment for the Georgia Tech SF Radio Program. The theme of this episode is fandom, so I reviewed the film, Galaxy Quest and related that to the rise of fandom. Be sure to check out the show on Sunday, September 23 from 7pm until 9pm. Listen to it in Atlanta on 91.1FM or online at wrek.org.

    Galaxy Quest and Fandom
    Jason W. Ellis

    Science Fiction has a long standing dialog between SF producers and the fans that follow, devour, and over analyze every detail and plot point of their respective SF love. This is proven by the early New York City Futurians and SF conventions or “cons” that accreted greater and greater numbers of SF readers, writers, and enthusiasts. This subculture of SF enthusiasts is known as fandom. Members of SF fandom go by different names including Trekkies, Browncoats, Whovians, and Otaku. However, that’s not to say it’s a subculture on the fringe in terms of numbers. In fact, fandom has gone mainstream. The larger national and international conventions such as Atlanta’s own Dragon*Con hosts an influx of tens and tens of thousands of SF fans to share something unknown, or at least unknown in the same magnitude and intensity, to the majority of pop culture consumers, and that is community.

    In many ways, fandom hit the mainstream with the 1999 release of Galaxy Quest. This film starring Tim Allen, Alan Rickman, Sigourney Weaver, and Tony Shalhoub is about the washed-up cast of a late 1970s SF television show rising up to their fictional roles following an unexpected alien encounter. These aliens, called Thermians, contact Jason Nesmith (played by Tim Allen) believing that he is his fictional television role, Captain Peter Quincy Taggart. These naive aliens regard intercepted human television transmissions as “historical documents” and utilize them to rebuild their society. However, their new civilization is threatened by the reptilian Sarris, the genocidal leader of a warring alien species. The real life actors portraying film actors in turn portray the fictionalized crew of the Thermian constructed NSEA Protector in order to stop Sarris’ plans to obliterate the remaining Thermians.

    Galaxy Quest has a deep connection to fandom, because a group of Questarians, or fans of the old television show (think Trekkies), assist the real life Protector crew with the help of a serendipitous exchange of authentic and prop communicators. Justin Long portrays the de facto leader, Brandon, of a band of Questarians. They rely on social networking and pooled, specialized knowledge to help Taggart and his crew. In the end, these die hard fans are as much the heroes as the TV stars, in part because they are both on the big screen, but also because fans are the driving force behind SF. They keep it alive and elevate it to mythic status by the communal sharing of ideas, stories, costumes, fan films, fanfic, and lest we forget, commercialization.

    There are many other aspects of fandom in film such as the 1998 film, Free Enterprise. Directed by Robert Meyer Burnett, it’s about two friends clinging to their SF geek interests while seeking life advice of their hero, William Shatner. Another film about fan life is the forthcoming 5-25-77 written and directed by Patrick Read Johnson. It’s an autobiographical take on the fateful day that the original Star Wars film was released. In both of these examples, the SF source (not to be confused with force) supports the release–in the case of the former with a starring role by Shatner and the latter is produced by Gary Kurtz, who also produced two Star Wars films.

    Fans also create parodies and original works based on the SF sources they love most. A famous example is Samuli Tors-sonen’s Finnish Star Wreck films including the immensely popular Star Wreck: In the Pirkinning released in 2005. In the Pirkinning is a feature length film complete with professional special effects and it’s an mash-up of Star Trek and Babylon 5. Other examples of fan films include Troops, the 1997 mockumentary mix-up of Star Wars and COPS. More recent examples include Star Wars: Revelations and Chad Vader.

    Underlying fandom, fan films, and SF in general are fans. They are the immediate audience for new SF produced by writers and film makers as well as fan produced content available online. They’ve always been there, and they are making their voices heard more loudly than ever before thanks to the increasingly pervasive Internet, which has not only facilitated the building of fan communities, but also the sharing of rich and imaginative content made for other fans and as an homage to the creators on high. In the coming years, the division between fans and creators will further diminish, and I say to all the fans out there, the immortal words of Captain Taggert: “Never give up, never surrender!”

  • Ian McDonald’s Brasyl

    Ian McDonald’s latest novel, Brasyl, is a superb work of literary fiction as well as postcolonial SF. It’s about the quantum nature of parallel worlds and how those parallel worlds are actually simulations running on a computer spanning the entire universe. Centered in Brazil, it takes place in three different times, but not linearly connected in the same parallel universe. The three protagonists discover threats to a freedom more basic than that described in The Matrix, and they fight their own overlapping battles to challenge the dogma of quantum time line unalterableness.

    I highly recommend this novel for the story, the author’s superior word choice and style, and the postcolonial message lying just beneath the surface of observable reality. For a more through review, check out my piece in the upcoming SFRA Review.

  • Transformers Review

    Michael Bay’s latest SF film, Transformers (2007), is a slick and action packed summer blockbuster brimming with special effects that succeeds in ways that I had not expected it to do so. Of course, there are the obligatory cheesy lines, full-frontal scenes of people running away from something insanely scary right on their tail, and massive explosions and demolition. Luckily, the film goes beyond its clichés and one liners. On the surface, the film is about a one-dimensional conflict between the good Autobots who serve as humanity’s protectors and the evil Decepticons who aspire to kill and destroy on the path to the life generating “Cube.” However, the film is about much more than meets the eye.

    The film begins with American soldiers in Iraq returning from a patrol to their base where their fellow soldiers are working, showering, and playing basketball. This peaceful scene of Army life is soon shattered as the Decepticon Blackout and his passenger Scorponok descend into the camp disguised as a Sikorsky helicopter. The camp is decimated and only our returning patrol heroes live to escape and fight another day.

    This crew led by Captain Lennox (Josh Duhamel) eventually kill Scorponok with the help of a laser guided air strike and they are recalled to the United States for a full debriefing. However, their return to the States results in the war, once thought of as “over there,” being transfered to the American homeland.

    These soldiers fight along side the good robots called Autobots, who are led by Optimus Prime (Peter Cullen). They find themselves fighting the powerful Decepticons who are led by Megatron (Hugo Weaving). Belying the fact that these American soldiers are fighting killer robots, is that they are fighting a war against an enemy that can blend into its surroundings. The enemy is literally a transformer–capable of transforming from the obvious threat of a giant, intelligent robot to something dangerous yet less threatening due to its terrestrial origins such as a tank, helicopter, plane, cell phone, or boom box (the latter two examples conjure the invasion of the camera phone and spying and the boom box is the harbinger of subversive music).

    Even more problematic than the metamorphosis of these giant robots is that the battle is shifted from Iraq (i.e., somewhere else) to America (i.e., the untouched, virginal homeland). The battle between Autobots and Decepticons took place long ago on their obliterated homeplanet, Cybertron. Now, they have brought their fight here to Earth in search of the Cube, an artifact capable of creating artificial life. The Autobots have a noble mission to prevent the Decepticons from obtaining the Cube while protecting humanity in its, to their perspective, infancy. This maps onto American’s own involvement in wars such as Afghanistan and Iraq. In the former, we set out to remove the Taliban from power and in the latter, to depose Saddam Hussein. In both cases, American forces remain to preserve stability and fight off insurgent forces (human transformers). Ultimately, these foreign battles are revisited on America in the mythical “Mission City” where Sam Witwicky (Shia Labeouf) aided by Bubblebee are to hide the Cube. The Decepticons arrive en force to wreak havoc on their way to taking the Cube from the Autobots’ and humanity’s protection. There are telling shots of Megatron and Starscream, both capable of flight, of going through some of the city’s highrise buildings much as the planes of the 9/11 Attacks did in 2001.

    These attacks culminate with Sam saving the day, but without truly up-holding his family’s motto, “no sacrifice, no victory.” In the end, one Autobot has been killed, but the central cast has survived and his family is assumed to be in the care of the government. Optimus Prime tries to be the sacrifice to save humanity from the voracity of the Decepticons (and he says this several times during the film), but it’s Sam final decision that saves Prime and humanity from an untimely end. Sam, as the prototypical American hero not by brawn but my family heritage and therefore history, represents a failure in fulfilling his family motto which is as much an American belief system as it is his family’s motto. Thus, the motto and what it represents breaks down in the face of the movie’s conclusion just as American triumphalism gave way to the American identity crisis during the Cold War. I would like to note that there are other ways of reading the ending of the film, but I don’t want to go into further details without giving away anything beyond the movie’s obvious ending.

    Transformers is an enjoyable SF film that actually carries a bigger message than robot warriors are destined to fight while dragging humanity along for the ride. For the naysayers who decry the Autobots’ naivety and simplicity in the film, I direct them to watch the Saturday morning cartoons of the 1980s where they’ll find Bay has kept much closer to the source material than one might wish to believe he had. The film updates the core story with contemporary issues and the latest in transportation developments since the cartoon first debuted in 1984. I recommend the movie as both an SF film worthy of a second look and as a summer blockbuster complete with the “transforming sound” and Peter Cullen’s distinctive voice as Optimus Prime.

    Visit the official site for more information, and check out the film’s trailers here.

  • Ian R. MacLeod’s “The Summer Isles”

    Ian R. MacLeod’s “The Summer Isles” first appeared in Asimov’s Science Fiction in October/November 1998. It’s a very well written and helical alternative history narrative about how things could have gone terribly awry in Britain had they lost World War I. MacLeod shows off his literary talents in this novella.

    The story is told from the point of view of a historian and professor at Oxford University who once knew Britain’s leader, though by a much different name and personality. The Great War changed his former lover into something perverted in a way much more real and worthy of concern than what tightly wound conservatives might think. The story deals with issues made explicit during the Third Reich in Germany, but MacLeod reveals how those hatreds and misconceptions can be fanned into a fury in places we might least expect it. Additionally, the way he presents the feelings, relationships, and plight of homosexual men in his alternative “brave new world” is expressive yet full of despair and eventually resignation to “do the right thing.”

    The story is more an alternative history than strictly SF, but it’s definitely worth a read. It would probably be an valuable asset in classes dealing with revolution, genocide, and sexual orientation. I found the story in Gardner Dozois’ The Mammoth Book of Best New SF 12, but there’s also a bound edition available–more info on the author’s website here.