Third Annual City Tech Science Fiction Symposium, Nov. 27: Program and Details

SF-symposium-3-poster

The Third Annual City Tech Symposium on Science Fiction

 

200 Years of Interdisciplinarity Beginning with Mary Shelley’s Frankenstein

 

Tuesday, Nov. 27, 2018, 9:00am-6:00pm

 

New York City College of Technology, CUNY

Academic Complex, Room A105

285 Jay St., Brooklyn, NY 11201

 

Organizing Committee: Jill Belli, Jason W. Ellis, Leigh Gold, Lucas Kwong, Robert Lestón, and A. Lavelle Porter

 

Hosted by the School of Arts and Sciences.

 

Event hashtag: #CityTechSF


 

The kind of literature that came to be known as Science Fiction (SF) owes a tremendous debt to Mary Shelley’s Frankenstein, or The Modern Prometheus (1818). In addition to being an (if not the) inaugural work of SF, Mary Shelley builds her cautionary tale around interdisciplinary approaches to science, and she takes this innovation further by applying the humanities to question the nature of being in the world, the effects of science on society, and the ethical responsibilities of scientists. These are only some of Frankenstein’s groundbreaking insights, which as Brian Aldiss and David Wingrove observe in Trillion Year Spree (1986), “is marvellously good and inexhaustible in its interest” (20). The many dimensions of interdisciplinarity in Frankenstein and the SF that followed are the focus of the Third Annual City Tech Science Fiction Symposium.


Schedule

 

9:00am-9:20am

Continental Breakfast and Opening Remarks

Location: Academic Complex A105

Justin Vazquez-Poritz, Dean of the School of Arts and Sciences, New York City College of Technology

Jason W. Ellis, New York City College of Technology

 

 

9:20am-10:35am       

Session 1: Affect and Experimentation

Location: Academic Complex A105

Moderator: Jason W. Ellis

Leigh Gold, “The Legacy of Frankenstein: Science, Mourning, and the Ethics of Experimentation”

Lucas Kwong, “The Island Of Dr. Moreau, Fantastic Ambivalence, and the Victorian “Science Of Religion”

Robert Lestón, “Between Intervals: A Soundscape for all Us Monsters”

 

 

10:35am-10:45am     

Break

 

 

10:45am-12:00am     

Session 2: Identity and Genre

Location: Academic Complex A105

Moderator: Jill Belli

Anastasia Klimchynskaya, “Frankenstein, Or, the Modern Fantastic: Rationalizing Wonder and the Birth of Science Fiction”

Paul Levinson, “Golem, Frankenstein, and Westworld”

Joy Sanchez-Taylor, “Genetic Engineering and non-Western Modernity in Paolo Bacigalupi’s The Windup Girl and Larissa Lai’s Salt Fish Girl

 

 

12:00am-1:15pm       

Lunch

 

 

1:15pm-2:30pm        

Session 3: American Culture and Media

Location: Academic Complex A105

Moderator: A. Lavelle Porter

Aaron Barlow, “‘Fraunkensteen’: What’s No Longer Scary Becomes Funny or, How American Popular Culture Appropriates Art and Expands the Commons”

Marleen S. Barr, “Trumppunk Or Science Fiction Resists the Monster Inhabiting the White House”

Sharon Packer, “Jessica Jones (Superhero), Women & Alcohol Use Disorders”

 

 

2:30pm-2:40pm        

Break

 

 

2:40pm-3:40pm        

Student Round Table: “Shaping the Future: A Student Roundtable on Octavia Butler’s Parable of the Sower

Location: Academic Complex A105

Moderator:      A. Lavelle Porter

Panelists:         Zawad Ahmed

Marvin Blain
Kartikye Ghai

Devinnesha Ryan

 

 

3:40pm-3:50pm        

Break

 

 

4:00pm-4:50pm        

Frankenstein Panel: Mary Shelley’s Novel’s Influence on Scientists and Technologists

Location: Academic Complex A105

Moderator:      Justin Vazquez-Poritz

Panelists:         Jeremy Seto

Robert MacDougall

 

 

4:50pm-5:00pm        

Break/Relocate to Library

 

 

5:00pm-6:00pm        

Closing and Tour of the City Tech Science Fiction Collection

Location: City Tech Library L543

Remarks by Jason W. Ellis

 


 

Symposium Participants & Contributors

 

 

Aaron Barlow teaches English at New York City College of Technology (CUNY).

 

Marleen S. Barr is known for her pioneering work in feminist science fiction and teaches English at the City University of New York. She has won the Science Fiction Research Association Pilgrim Award for lifetime achievement in science fiction criticism. Barr is the author of Alien to Femininity: Speculative Fiction and Feminist Theory, Lost in Space: Probing Feminist Science Fiction and Beyond, Feminist Fabulation: Space/Postmodern Fiction, and Genre Fission: A New Discourse Practice for Cultural Studies. Barr has edited many anthologies and co-edited the science fiction issue of PMLA. She is the author of the novels Oy Pioneer! and Oy Feminist Planets: A Fake Memoir. Her latest publication is When Trump Changed, the first single authored short story collection about Trump.

 

Jill Belli, Ph.D., is Associate Professor of English and Co-Director of the OpenLab, the college’s open-source digital platform for teaching, learning, and collaborating. Jill teaches and researches utopian studies and science fiction, and she serves on the Steering Committee and as the web developer for the Society for Utopian Studies. She is currently working on a book about happiness and well-being in education.

 

Julie Bradford designed the symposium’s Frankenstein-themed poster. She is a BFA in Communication Design Management student at City Tech who has a strong background in illustration. When she is not distracted by cute and shiny things or busy drawing up comic adventures with her Pokemon Go buddies, she is focused on her schoolwork and catching up on her shows. While completing her BFA, she is working as a graphic design intern for City Tech’s Faculty Commons. Her online portfolio is available here: www.behance.net/
juliebradf2a85.

 

Jason W. Ellis is an Assistant Professor of English at the New York City College of Technology, CUNY. He holds a Ph.D. in English from Kent State University, M.A. in Science Fiction Studies from the University of Liverpool, and B.S. in Science, Technology, and Culture from Georgia Tech. Recently, he co-edited a special issue of New American Notes Online (NANO) on Star Wars: The Force Awakens.

 

Leigh Dara Gold received her doctorate in German Literature in 2011 from New York University. She teaches Introduction to Poetry and English 1121 at New York City College of Technology, and Ancient Literature and Composition at Borough of Manhattan Community College. Her current research interests include science fiction’s role in the classroom, research on Ursula K. Le Guin, and connections between dance, literature, and philosophy.

 

Anastasia Klimchynskaya is a doctoral candidate at the University of Pennsylvania. She is currently working on a dissertation on the emergence of science fiction in the 19th century, which she situates in the context of earlier genres as well as the period’s discourses around scientific and technological novelty.  Her other intellectual interests include the mechanisms through which science fiction becomes science fact, literature as political engagement, and the cultural history of AI. She is also on the organizing committee of the Philadelphia Science Fiction Conference (Philcon), and a peer reviewer for the Journal of Science Fiction. 

 

Lucas Kwong is an assistant professor of English at New York City College of Technology, where he has recently served as the coordinator for the Literary Arts Festival Writing Competitions. His scholarship includes the article “Dracula’s Apologetics of Progress,” published in a 2016 issue of Victorian Literature and Culture, as well as a forthcoming article on H.P. Lovecraft’s “The Call of Cthulhu” for Journal of Narrative Theory. His current research project examines how late Victorian fantastic fiction reimagined the era’s fascination with religious difference. He also serves as the assistant editor for New American Notes Online (www.nanocrit.com) and City Tech Writer (openlab.citytech.cuny.edu/citytechwriter), a journal of student writing.

 

Paul Levinson, PhD, is Professor of Communication & Media Studies at Fordham University in NYC. His science fiction novels include The Silk Code (winner of Locus Award for Best First Science Fiction Novel of 1999), Borrowed Tides (2001), The Consciousness Plague (2002), The Pixel Eye (2003), The Plot To Save Socrates (2006), Unburning Alexandria (2013), and Chronica (2014). His stories and novels have been nominated for Hugo, Nebula, Sturgeon, Edgar, Prometheus, and Audie Awards. His novelette “The Chronology Protection Case” was made into short movie, now on Amazon Prime. His nonfiction books, including The Soft Edge (1997), Digital McLuhan (1999), Realspace (2003), Cellphone (2004), New New Media (2009; 2nd edition, 2012), McLuhan in an Age of Social Media (2015), and Fake News in Real Context (2016), have been translated into twelve languages. He co-edited Touching the Face of the Cosmos: On the Intersection of Space Travel and Religion in 2016. He appears on CNN, MSNBC, Fox News, the Discovery Channel, National Geographic, the History Channel, NPR, and numerous TV and radio programs. His 1972 LP, Twice Upon a Rhyme, was re-issued in 2010. He was President of the Science Fiction and Fantasy Writers of America, 1998-2001. He reviews television in his InfiniteRegress.tv blog, and was listed in The Chronicle of Higher Education’s “Top 10 Academic Twitterers” in 2009.

 

Robert MacDougall is an Assistant Professor in Philosophy at City Tech.

 

Sharon Packer, MD is a physician and psychiatrist who is in private practice and is Assistant Clinical Professor at Icahn School of Medicine at Mt. Sinai. She is the author of several books that link science, psychiatry and the humanities, including Neuroscience in Science Fiction Film, Cinema’s Sinister Psychiatrists, Movies and the Modern Psyche, Superheroes & Superegos: the Minds behind the Masks; Dreams in Myth, Medicine & Movies. She edited two multi-volume books on Evil in American Popular Culture and Mental Illness in Popular Culture. She writes regular articles on “Why Psychiatrists are Physicians First” for Psychiatric Times.  

 

A. Lavelle Porter is an Assistant Professor of English at New York City College of Technology. He holds a B.A. in history from Morehouse College and a Ph.D. in English from the CUNY Graduate Center. His writing has appeared in venues such as The GC Advocate, Callaloo, The New Inquiry, Poetry Foundation, and the African American Intellectual History Society. He is currently working on a book about representations of black higher education in popular culture.

 

 

Joy Sanchez-Taylor is an Associate Professor of English at LaGuardia Community College whose research specialty is science fiction and fantasy literature by authors of color. She has published articles in Science Fiction Studies, Extrapolation and The Journal of the Fantastic in the Arts. Currently, she is working on a book project titled Diverse Futures: Science Fiction, Fantasy, and Writers of Color.

 

Jeremy Seto is an Assistant Professor in Biological Sciences at City Tech.

 

Justin Vazquez-Poritz is the Dean of the School of Arts and Sciences at City Tech.

 


Special Thanks

 

Complementary magazines donated by Analog Science Fiction and Fact. For more information about the magazine and subscriptions, visit http://www.analogsf.com.

 

Complementary passes donated by The Morgan Library & Museum. Enjoy the exhibition It’s Alive! Frankenstein at 200 through January 27, 2019. For more information, visit www.themorgan.org.

 

Invaluable support from Dean Justin Vazquez-Poritz and Office Assistant Iva Williams.

 

Tremendous assistance from the Faculty Commons: Director Julia Jordan, Design Intern Julie Bradford, and the rest of the team.

 

 

CFP Deadline of October 31 for Third Annual City Tech Science Fiction Symposium

Just a reminder that the call for papers deadline is October 31, 2018 for the Third Annual City Tech Science Fiction Symposium. Details are below!

200 Years of Interdisciplinarity Beginning with Mary Shelley’s Frankenstein: The Third Annual City Tech Symposium on Science Fiction

Date and Time: Tuesday, November 27, 2018. 9:00am-5:00pm

Location: New York City College of Technology, 300 Jay St., Namm N119, Brooklyn, NY

“So much has been done, exclaimed the soul of Frankenstein—more, far more, will I achieve; treading in the steps already marked, I will pioneer a new way, explore unknown powers, and unfold to the world the deepest mysteries of creation.”

–Mary Shelley, Frankenstein (1831 edition)

“Yeah, but your scientists were so preoccupied with whether or not they could that they didn’t stop to think if they should.”

–Ian Malcolm (Jeff Goldblum), Jurassic Park (1993)

Ian Malcolm’s admonition above is as much a rebuke to the lasting echo of Victor Frankenstein’s ambition to accomplish “more, far more” as it is to park owner John Hammond’s explaining, “Our scientists have done things no one could ever do before.” Films like Jurassic Park and the kind of literature that came to be known as Science Fiction (SF) owe a tremendous debt to Mary Shelley’s Frankenstein, or The Modern Prometheus (1818). In addition to being an (if not the) inaugural work of SF, Mary Shelley builds her cautionary tale around interdisciplinary approaches to science, and she takes this innovation further by applying the humanities to question the nature of being in the world, the effects of science on society, and the ethical responsibilities of scientists. These are only some of Frankenstein’s groundbreaking insights, which as Brian Aldiss and David Wingrove observe in Trillion Year Spree (1986), “is marvellously good and inexhaustible in its interest” (20). The many dimensions of interdisciplinarity in Frankenstein and the SF that followed are the focus of the Third Annual City Tech Science Fiction Symposium.

In this special anniversary year of Mary Shelley’s Frankenstein, join us for a one-day symposium discussing interdisciplinarity and SF. Continuing conversations began in the earlier symposia, we seek to investigate SF’s power as an extrapolating art form with interdisciplinarity at its core, including interdisciplinarity within STEM fields and the interdisciplinary synergy of STEM and the humanities.

We invite presentations of 15-20 minutes on SF and interdisciplinarity. Papers on or connected to Frankenstein are particularly encouraged. Possible presentation topics include, but are not limited to:

  • Mary Shelley’s Frankenstein and interdisciplinarity (focusing on research questions or teaching approaches)
  • Explorations of interdisciplinary ideas, approaches, and themes in SF (or what disciplinary boundaries does SF bridge)
  • SF as an interdisciplinary teaching tool (or what SF have you used or want to use in your classes to achieve interdisciplinary outcomes)
  • SF’s interdisciplinary imaginative functions (or Gedankenexperiment, considering ethical issues, unintended consequences, or unexpected breakthroughs)
  • Studying SF through an interdisciplinary lens (or combining otherwise discipline-bound approaches to uncover new meanings)
  • Bridging STEM and the humanities via SF (or SF as an interdisciplinary cultural work that embraces STEAM—Science, Technology, Engineering, the Arts, and Mathematics)
  • SF and identity (or how interdisciplinarity in SF reveals, supports, or explores issues of identity, culture, sex, gender, and race)
  • SF and place (or how SF’s settings are interdisciplinary, or where it is written fosters its interdisciplinarity)
  • Interdisciplinarity and archival work in SF collections (or making the City Tech Science Fiction Collection work for faculty, students, and researchers across disciplines)

Please send your abstract (no more than 250 words), brief bio, and contact information to Jason Ellis (jellis at citytech.cuny.edu) by Oct. 31, 2018.

The program will be announced by Nov. 12, 2018 on the Science Fiction at City Tech website here: https://openlab.citytech.cuny.edu/sciencefictionatcitytech/.

Hosted by the School of Arts and Sciences at the New York City College of Technology, CUNY.

The Annual City Tech Symposium on Science Fiction is held in celebration of the City Tech Science Fiction Collection, an archival holding of over 600-linear feet of magazines, anthologies, novels, and scholarship. It is located in the Archives and Special Collections of the Ursula C. Schwerin Library (Library Building, L543C, New York City College of Technology, 300 Jay Street, Brooklyn, NY 11201). More information about the collection and how to access it is available here: https://openlab.citytech.cuny.edu/sciencefictionatcitytech/librarycollection/.

New Research Project on the Language of Computers in Science Fiction, 1975-1995 is Underway

IMG_20180920_230443

This semester, I am using course release time to focus on a research project that I am tentatively titling, “The Language of Computers in Science Fiction, 1975-1995.” Most of my readings come from SF magazines, but I’m finding some material in anthologies, too. More to follow…stay tuned.

Call for Papers: 200 Years of Interdisciplinarity Beginning with Mary Shelley’s Frankenstein: The Third Annual City Tech Symposium on Science Fiction

frankenstein-frontispiece-1831

200 Years of Interdisciplinarity Beginning with Mary Shelley’s Frankenstein: The Third Annual City Tech Symposium on Science Fiction

Date and Time: Tuesday, November 27, 2018. 9:00am-5:00pm

Location: New York City College of Technology, 300 Jay St., Namm N119, Brooklyn, NY

“So much has been done, exclaimed the soul of Frankenstein—more, far more, will I achieve; treading in the steps already marked, I will pioneer a new way, explore unknown powers, and unfold to the world the deepest mysteries of creation.”

–Mary Shelley, Frankenstein (1831 edition)

“Yeah, but your scientists were so preoccupied with whether or not they could that they didn’t stop to think if they should.”

–Ian Malcolm (Jeff Goldblum), Jurassic Park (1993)

Ian Malcolm’s admonition above is as much a rebuke to the lasting echo of Victor Frankenstein’s ambition to accomplish “more, far more” as it is to park owner John Hammond’s explaining, “Our scientists have done things no one could ever do before.” Films like Jurassic Park and the kind of literature that came to be known as Science Fiction (SF) owe a tremendous debt to Mary Shelley’s Frankenstein, or The Modern Prometheus (1818). In addition to being an (if not the) inaugural work of SF, Mary Shelley builds her cautionary tale around interdisciplinary approaches to science, and she takes this innovation further by applying the humanities to question the nature of being in the world, the effects of science on society, and the ethical responsibilities of scientists. These are only some of Frankenstein’s groundbreaking insights, which as Brian Aldiss and David Wingrove observe in Trillion Year Spree (1986), “is marvellously good and inexhaustible in its interest” (20). The many dimensions of interdisciplinarity in Frankenstein and the SF that followed are the focus of the Third Annual City Tech Science Fiction Symposium.

In this special anniversary year of Mary Shelley’s Frankenstein, join us for a one-day symposium discussing interdisciplinarity and SF. Continuing conversations began in the earlier symposia, we seek to investigate SF’s power as an extrapolating art form with interdisciplinarity at its core, including interdisciplinarity within STEM fields and the interdisciplinary synergy of STEM and the humanities.

We invite presentations of 15-20 minutes on SF and interdisciplinarity. Papers on or connected to Frankenstein are particularly encouraged. Possible presentation topics include, but are not limited to:

  • Mary Shelley’s Frankenstein and interdisciplinarity (focusing on research questions or teaching approaches)
  • Explorations of interdisciplinary ideas, approaches, and themes in SF (or what disciplinary boundaries does SF bridge)
  • SF as an interdisciplinary teaching tool (or what SF have you used or want to use in your classes to achieve interdisciplinary outcomes)
  • SF’s interdisciplinary imaginative functions (or Gedankenexperiment, considering ethical issues, unintended consequences, or unexpected breakthroughs)
  • Studying SF through an interdisciplinary lens (or combining otherwise discipline-bound approaches to uncover new meanings)
  • Bridging STEM and the humanities via SF (or SF as an interdisciplinary cultural work that embraces STEAM—Science, Technology, Engineering, the Arts, and Mathematics)
  • SF and identity (or how interdisciplinarity in SF reveals, supports, or explores issues of identity, culture, sex, gender, and race)
  • SF and place (or how SF’s settings are interdisciplinary, or where it is written fosters its interdisciplinarity)
  • Interdisciplinarity and archival work in SF collections (or making the City Tech Science Fiction Collection work for faculty, students, and researchers across disciplines)

Please send your abstract (no more than 250 words), brief bio, and contact information to Jason Ellis (jellis at citytech.cuny.edu) by Oct. 31, 2018.

The program will be announced by Nov. 12, 2018 on the Science Fiction at City Tech website here: https://openlab.citytech.cuny.edu/sciencefictionatcitytech/.

Hosted by the School of Arts and Sciences at the New York City College of Technology, CUNY.

The Annual City Tech Symposium on Science Fiction is held in celebration of the City Tech Science Fiction Collection, an archival holding of over 600-linear feet of magazines, anthologies, novels, and scholarship. It is located in the Archives and Special Collections of the Ursula C. Schwerin Library (Library Building, L543C, New York City College of Technology, 300 Jay Street, Brooklyn, NY 11201). More information about the collection and how to access it is available here: https://openlab.citytech.cuny.edu/sciencefictionatcitytech/librarycollection/.

LEGO 76038 Attack on Avengers Tower Modified with Two Extra Floors: Arc Reactor, Hall of Armor, and More!

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Recently, I decided to rebuild LEGO set 76038 Attack on Avengers Tower from the Avengers 2: Age of Ultra line. The trouble was that the elements for the set were strewn throughout my boxes of bricks and sorted drawers. I used some of the bricks in an Iron Man Hall of Armor MOC, which had to be disassembled for this project. A 511 piece set like this might normally take me a couple of hours to complete. As I had to sort and find the bricks while looking at the downloaded PDF instructions on my computer screen, it took the better part of a day to complete the impressive playset. Then, I started thinking about how to make this good set even better. One aspect that bothered me about it is how short it is. While I understand that LEGO considers cost, playability, and profitability in designing their sets, I thought that Avengers Tower should stand above the Manhattan skyline, which according to the logic of minifigure playsets would put this two or three levels higher. I decided to add two floors, because where the bottom floor extends to–following the slope established in the original set–is about as far out as the edge of platform at the top of the tower. To my mind, this seemed to work out well for a taller and proportionate LEGO Avengers Tower.

LEGO 76038 Attack on Avengers Tower Unmodified

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Barring the additional minifigures (and four Iron Legion instead of the stock two), the photo above is of the unmodified LEGO 76038 Attack on Avengers Tower. On the lower level, it has the Iron Legion docking area and medical bay. The middle level has the Iron Legion repair bay/Ultron’s first embodiment and the diagnostic bay with scanner for studying Loki’s scepter. The top level features the platform, entertaining space, and computer station. The tower’s pinnacle is a drone deployment system.

I like the design work that went into the overall design of LEGO 76038. The angular front of the tower and the curve flowing down the side from the platform is spot-on with the design from the film. Of course, LEGO’s designers embellished the design for playability, but the thought that went into what elements should be included such as the Iron Legion bays and the scepter scanner reveal how dedicated their designers are to creating a model that balances play with realism.

Planning Additional Levels 

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To begin my modification to Avengers Tower, I had to plan out how to extend the slope of the front part of the tower. Following the slope provided in the original model, I saw that the next level–if it were the same height as the previous level–would need to extend two studs past the previous level. This allowed me to plan how much area in studs I would have to work with for the new first or bottom most level, and the new second level. The rear part of each level–with curved, translucent windows would remain the same for the new fourth and fifth levels. The new first level features an interactive Arc Reactor and Computer Server Room. The new second level features Tony Stark’s workshop and the Iron Man Hall of Armor.

Arc Reactor

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I started building my addition to Avengers Tower on the bottom most, or new first level. Thinking back to the first Avengers film, I wanted the tower to have its own Arc Reactor. The first challenge was to think about what that would look like as it is only seen in the film as a 3D schematic on Pepper Potts’ computer monitor, and the second challenge was to integrate some interactivity into this part of the model. While the Arc Reactor doesn’t spin (just the plasma within its torus moves within its magnetic confinement rings), I thought a geared spinning mechanism might be fun to engineer. Due to the placement of the window, I added a series of three gears to move the work where it was needed to spin the reactor. A small knob on the right side of the tower is used to spin the reactor. I added gauges, pipes, valves, and supports to frame the Arc Reactor within its space.

Computer Server Room

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Opposite the Arc Reactor on the first level is the computer server room. I built the 19″ computer racks four bricks high, but I might make these higher later. I staggered their placement to imply depth to the space. In the back corner, Ant-Man is hiding out to see what Stark might be up to.

Tony’s Workshop

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I focused the new second level on Iron Man. In the front, sloped space, I created Tony Stark’s workshop. It has a desk with computer, parts, coffee mug. Next to the desk is a set of drawers with tools, and on top are two containers and Stark’s Mark V or Suitcase Armor from 76007 Iron Man: Malibu Mansion Attack. In the foreground, Tony Stark has a wrench, and a set of Iron Man armor is on the rotating work platform. Below are some false starts that I made while trying out different designs for this space, including a movable robot arm, which looked very nice but overcrowded the small area available.

Hall of Armor

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On the rear side of the second level is Tony Stark’s Iron Man Hall of Armor. I was able to fit six different Iron Man armors in this tight space by building two tiers for the armor–one lower and in the foreground, and one higher and in the background.

New Avengers Tower Assembled!

After completing the new first and second levels, I connected them to the bottom of the original Avengers Tower model. This took some time and massaging to get full clutch without accidentally breaking the model. I’m happy with the new, taller version of Avengers Tower. I wonder what role, if any, it might play in the upcoming Avengers 4 film.

The Avengers are down, but not out.

Avengers Assemble!

EVGA nVidia GeForce GTX 1060 6GB Video Card Upgrade, Incredible Graphics in Games and Simulations

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When I built my desktop PC last year, I opted for a low-end video card, because my graphics requirements were modest and it helped keep the cost of computer parts down. Since then, I’ve wanted to experience a better visual experience on my computer in games and graphics simulations, meaning more detail and effects, and higher frame rates at 1080p resolution.

IMG_20180816_152457

Unfortunately, video card prices were outrageously inflated due to high demand from Etherium and other easy-entry cryptocurrency miners. With the welcome crash of electricity-wasting cryptocurrency markets and the anticipated announcement of a new generation of video cards from nVidia, the prices of video cards began to return to lower prices, which prompted me to begin looking for an upgrade.

IMG_20180816_152530

Considering that I have a 400-watt EVGA PSU and my monitor is 1080p, I focused on nVidia’s GeForce GTX 1060, because despite its Pascal architecture’s very modest power requirements (recommended 400 watt PSU and 6-pin PCIe auxiliary power), it pushes very high-quality graphics at 1080p resolution. While the 3GB model was less expensive than the 6GB model, I chose the latter, because it has more CUDA cores (1280 vs. 1152), more texture mapping units/TMU (80 vs. 72), and more streaming multiprocessors/SM (10 vs. 9). These enhancements coupled with twice as much GDDR5 video ram justified its slightly higher price for better performance and hopefully greater use lifespan. I went with EVGA’s single fan version of the 1060, because I have had good experiences with their products and I appreciate their streamlined, unostentatious, and quiet design on this video card.

3dgraphicsmark-1060

After purchasing the GeForce GTX 1060 6GB video card for $280 from Microcenter and installing it in my PC, I stress tested it and ran benchmarks to verify that everything was okay after the upgrade. As you can see above, it scored a 3D Graphics Mark of 10684, which is more than twice as high as the 3,954 scored by my old Radeon RX 550 4GB video card.

ffxiv-heavensward-1060-2

In the Final Fantasy XiV Heavensward benchmark, the GTX 1060 GB scored an 11,797 at 1080p, while the RX 550 4GB scored only 4,416 at the same resolution.

Desktop Screenshot 2018.08.24 - 14.32.17.07

In the Docking Bay 94 Unreal Engine 4 simulation, I get well over 40 fps with the settings maxed out at 1080p. Read about how the simulation was made and find download links on 80 level.

Star Wars Battlefront II (2017) Screenshot 2018.08.24 - 15.28.51.41

And, I get to fly the Millennium Falcon in EA’s Star Wars: Battlefront 2 video game. While the game’s graphics are amazing, I was reticent to purchase it after its launch debacle with in-game purchases and loot crates. Thankfully, EA backtracked on those things after the gaming and Star Wars fan communities collectively denounced these greedy and unethical practices.

 

Destiny 2 Screenshot 2018.08.24 - 15.39.36.50

Finally, EVGA’s current video game promotion includes a free copy of Destiny 2 with the purchase of a GTX 1060 or higher video card. After redeeming my copy, I’ve played a little of it, and I like it. I’m a big fan of the original Halo by Bungie, and this game reminds me of that game without the story relying on a single archtype hero, such as Master Chief. In Destiny 2, you can create your own character based on class (Titan, Hunter, or Warlock), species, sex, and appearance. For my first experience in the game, I created a Hunter. The GTX 1060 6GB video card makes this game run smooth and look beautiful at 1080p.

Overall, I’m very glad that I made this upgrade to my PC. If you’re considering an upgrade now rather than waiting for nVidia’s recently announced RTX line of video cards, I strongly recommend the GTX 1060 6GB as a lower cost, high performance video card.

Retrocomputing at City Tech Site Updated with Software Inventory

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Neuromancer for Commodore 64/128. Item in City Tech’s Retrocomputing Archive.

Recently, I posted about the new OpenLab site that I launched for “Retrocomputing at City Tech.” On the site, I included a photographic inventory of the computing hardware and peripherals that I have on-hand in my office in Namm 520. Now, I’ve added to the site with a second page that inventories a majority of the software that is in the vintage computing archive. The software archive includes games (like Neuromancer pictured above, Star Wars X-Wing and TIE Fighter, and Star Trek 25th Anniversary), productivity software (such as Microsoft Office 2004), encyclopedias (Comptons, Groliers, and Microsoft Encarta), and operating systems (Windows 95, Macintosh System 7.5, Mac OS X 10.0-10.3 and 10.5). Follow the link above to see all of the software on its original media followed by textual descriptions.

Taiwanese Publisher Who Printed My Dissertation Ruined by Inferno

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I was sad to learn that Zonghe Zhuangding, Ltd., the publisher who worked with Y’s father to print an exquisite hardcover edition of my PhD dissertation, “Brains, Minds, and Computers in Literary and Science Fiction Neuronarratives,” shuttered their business after their shop burned down. Zonghe Zhuangding provided printing and book binding services for publishers in Taiwan until the fire consumed their entire facility.

Y’s father insisted that we publish my dissertation after I defended it in 2012. Zonghe Zhuangding did an amazing job printing the book-version of my dissertation, which I had to layout with opposing running headers and other book-design features. The gold-typeface on the cover and spine look very impressive. And, the stitched-in red ribbon bookmark was a surprise bonus (see below).

After Y defended her dissertation last year, her father had her dissertation printed there, too.

N.B.: In Chinese, zhuangding means binding or book binding.

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City Tech Science Fiction Collection Inventory

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L to R: Jason Ellis, Lavelle Porter, and Jessica Roman

Over the past three days, I worked with my City Tech colleagues–Laura Westengard, Lavelle Porter, and Lucas Kwong–and student–Jessica Roman–to inventory the City Tech Science Fiction Collection. Two years ago, I began the collection’s finding aid by cataloging the 4,000+ magazines. Last year, I inventoried the collection’s nearly 1,700 monographs and anthologies. This year, we are creating an inventory of the remaining parts of the collection: scholarly journals and novels. Read details of our progress on the Science Fiction at City Tech OpenLab site here.

Harlan Ellison

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Harlan Ellison died today.

I was fortunate to have met him at Dragon*Con ’99 in Atlanta, Georgia. Despite his public controversies and cultivated abrasiveness, he demonstrated there how invested he was in his fans throughout the convention–at his readings, signings, and public performances (the Atlanta Radio Theater Company’s on-stage production of Heinlein’s “The Man Who Traveled in Elephants” with Anthony Daniels and introduced by Ray Bradbury).

I took the photo above while he was signing one of his collections for me. After his talk and before his signing, he vowed that no fans would be turned away and all would have a chance to talk and receive autographs. I thought that he was crazy considering how many people were there for him. Nevertheless, he was true to his word.